From 65b845b522437164a5d15bbd3ea688ba89528921 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Wed, 1 Jan 2014 14:10:18 +0200 Subject: FULLPIPE: Enable scene16 --- engines/fullpipe/scenes.cpp | 2 +- engines/fullpipe/scenes.h | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 679095a213..5c01ba5536 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -565,7 +565,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = scene15_updateCursor; break; -#if 0 case SC_16: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_16"); scene->preloadMovements(sceneVar); @@ -577,6 +576,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = scene16_updateCursor; break; +#if 0 case SC_17: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_17"); scene->preloadMovements(sceneVar); diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 1b9bd3a921..c80bdc94e4 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -92,6 +92,10 @@ int scene15_updateCursor(); void scene15_initScene(Scene *sc); int sceneHandler15(ExCommand *cmd); +void scene16_initScene(Scene *sc); +int sceneHandler16(ExCommand *cmd); +int scene16_updateCursor(); + void scene24_initScene(Scene *sc); void scene24_setPoolState(); int sceneHandler24(ExCommand *cmd); -- cgit v1.2.3