From 67975303e636470e963453d681a3e71896f57f91 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 6 May 2011 22:43:53 +1000 Subject: TSAGE: Bugfix for self-closing drawers in Scene #7700 --- engines/tsage/ringworld_scenes8.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp index 487aaeea53..fbed069b5d 100644 --- a/engines/tsage/ringworld_scenes8.cpp +++ b/engines/tsage/ringworld_scenes8.cpp @@ -1602,7 +1602,7 @@ void Scene7600::postInit(SceneObjectList *OwnerList) { *--------------------------------------------------------------------------*/ void Scene7700::Action1::signal() { - SceneObject *fmtObj = (SceneObject *) _endHandler; + SceneObjectExt *fmtObj = (SceneObjectExt *) _endHandler; switch (_actionIndex++) { case 0: { PlayerMover *mover1 = new PlayerMover(); @@ -1612,7 +1612,7 @@ void Scene7700::Action1::signal() { } case 1: _globals->_player.checkAngle(fmtObj); - if (_globals->_player._field8C == 0) + if (fmtObj->_state == 0) fmtObj->animate(ANIM_MODE_5, this); else fmtObj->animate(ANIM_MODE_6, this); -- cgit v1.2.3