From 68f7ff111536c2d7f5a8869252ba8ad31507a380 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Fri, 10 Jun 2011 13:06:03 +0200 Subject: CGE: Replace Boolean, TRUE and FALSE by bool, true, false --- engines/cge/bitmap.cpp | 26 +++++----- engines/cge/bitmap.h | 10 ++-- engines/cge/boot.h | 2 +- engines/cge/cfile.cpp | 2 +- engines/cge/cge_main.cpp | 128 +++++++++++++++++++++++------------------------ engines/cge/cge_main.h | 4 +- engines/cge/general.h | 12 ++--- engines/cge/gettext.cpp | 4 +- engines/cge/jbw.h | 7 +-- engines/cge/mixer.cpp | 22 ++++---- engines/cge/mixer.h | 2 +- engines/cge/mouse.cpp | 4 +- engines/cge/mouse.h | 2 +- engines/cge/snail.cpp | 98 ++++++++++++++++++------------------ engines/cge/snail.h | 14 +++--- engines/cge/sound.cpp | 2 +- engines/cge/sound.h | 2 +- engines/cge/startup.cpp | 14 +++--- engines/cge/startup.h | 2 +- engines/cge/talk.cpp | 6 +-- engines/cge/text.cpp | 18 +++---- engines/cge/vga13h.cpp | 40 +++++++-------- engines/cge/vga13h.h | 20 ++++---- engines/cge/vmenu.cpp | 14 +++--- engines/cge/vol.cpp | 2 +- engines/cge/vol.h | 8 +-- engines/cge/wav.h | 6 +-- 27 files changed, 234 insertions(+), 237 deletions(-) diff --git a/engines/cge/bitmap.cpp b/engines/cge/bitmap.cpp index 697eb4a9e3..a9ded67e45 100644 --- a/engines/cge/bitmap.cpp +++ b/engines/cge/bitmap.cpp @@ -53,7 +53,7 @@ DAC * BITMAP::Pal = NULL; #pragma argsused -BITMAP::BITMAP (const char * fname, Boolean rem) +BITMAP::BITMAP (const char * fname, bool rem) : M(NULL), V(NULL) { char pat[MAXPATH]; @@ -238,7 +238,7 @@ BMP_PTR BITMAP::Code (void) V = NULL; } - while (TRUE) // at most 2 times: for (V == NULL) & for allocated block; + while (true) // at most 2 times: for (V == NULL) & for allocated block; { byte * im = V+2; word * cp = (word *) V; @@ -255,7 +255,7 @@ BMP_PTR BITMAP::Code (void) for (bpl = 0; bpl < 4; bpl ++) // once per each bitplane { byte * bm = M; - Boolean skip = (bm[bpl] == TRANS); + bool skip = (bm[bpl] == TRANS); word j; cnt = 0; @@ -306,7 +306,7 @@ BMP_PTR BITMAP::Code (void) } cp = (word *) im; im += 2; - skip = TRUE; + skip = true; cnt = (SCR_WID - j + 3) / 4; } } @@ -360,12 +360,12 @@ BMP_PTR BITMAP::Code (void) -Boolean BITMAP::SolidAt (int x, int y) +bool BITMAP::SolidAt (int x, int y) { byte * m; word r, n, n0; - if (x >= W || y >= H) return FALSE; + if (x >= W || y >= H) return false; m = V; r = x % 4; @@ -389,7 +389,7 @@ Boolean BITMAP::SolidAt (int x, int y) m += w; } - while (TRUE) + while (true) { word w, t; @@ -398,14 +398,14 @@ Boolean BITMAP::SolidAt (int x, int y) t = w & 0xC000; w &= 0x3FFF; - if (n > n0) return FALSE; + if (n > n0) return false; n += w; switch (t) { - case EOI : return FALSE; + case EOI : return false; case SKP : w = 0; break; case REP : - case CPY : if (n-w <= n0 && n > n0) return TRUE; break; + case CPY : if (n-w <= n0 && n > n0) return true; break; } m += (t == REP) ? 1 : w; } @@ -416,7 +416,7 @@ Boolean BITMAP::SolidAt (int x, int y) -Boolean BITMAP::VBMSave (XFILE * f) +bool BITMAP::VBMSave (XFILE * f) { word p = (Pal != NULL), n = ((word) (((byte *)B) - V)) + H * sizeof(HideDesc); @@ -433,7 +433,7 @@ Boolean BITMAP::VBMSave (XFILE * f) -Boolean BITMAP::VBMLoad (XFILE * f) +bool BITMAP::VBMLoad (XFILE * f) { word p, n; if (f->Error == 0) f->Read((byte *)&p, sizeof(p)); @@ -448,7 +448,7 @@ Boolean BITMAP::VBMLoad (XFILE * f) else f->Seek(f->Mark() + 256 * sizeof(DAC)); } } - if ((V = farnew(byte, n)) == NULL) return FALSE; + if ((V = farnew(byte, n)) == NULL) return false; if (f->Error == 0) f->Read(V, n); B = (HideDesc *) (V + n - H * sizeof(HideDesc)); return (f->Error == 0); diff --git a/engines/cge/bitmap.h b/engines/cge/bitmap.h index 738b3ab4ef..de2214fd63 100644 --- a/engines/cge/bitmap.h +++ b/engines/cge/bitmap.h @@ -55,13 +55,13 @@ typedef struct { word skip; word hide; } HideDesc; class BITMAP { - Boolean BMPLoad (XFILE * f); - Boolean VBMLoad (XFILE * f); + bool BMPLoad (XFILE * f); + bool VBMLoad (XFILE * f); public: static DAC * Pal; word W, H; byte * M, * V; HideDesc * B; - BITMAP (const char * fname, Boolean rem = TRUE); + BITMAP (const char * fname, bool rem = true); BITMAP (word w, word h, byte * map); BITMAP (word w, word h, byte fill); BITMAP (const BITMAP& bmp); @@ -72,8 +72,8 @@ public: void Hide (int x, int y); void Show (int x, int y); void XShow (int x, int y); - Boolean SolidAt (int x, int y); - Boolean VBMSave (XFILE * f); + bool SolidAt (int x, int y); + bool VBMSave (XFILE * f); word MoveVmap (byte * buf); }; diff --git a/engines/cge/boot.h b/engines/cge/boot.h index 6b9b2c88ec..1715fd02ec 100644 --- a/engines/cge/boot.h +++ b/engines/cge/boot.h @@ -70,7 +70,7 @@ typedef struct { EC Boot * ReadBoot (int drive); EC byte CheckBoot (Boot * boot); -EC Boolean WriteBoot (int drive, Boot * boot); +EC bool WriteBoot (int drive, Boot * boot); #endif \ No newline at end of file diff --git a/engines/cge/cfile.cpp b/engines/cge/cfile.cpp index 0aa7c20a89..7d222d101d 100644 --- a/engines/cge/cfile.cpp +++ b/engines/cge/cfile.cpp @@ -349,7 +349,7 @@ void CFILE::Append (CFILE& f) Seek(Size()); if (f.Error == 0) { - while (TRUE) + while (true) { if ((Lim = f.IOHAND::Read(Buff, IOBUF_SIZE)) == IOBUF_SIZE) WriteBuff(); else break; diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp index 2bb7ac5c65..1f621948c2 100644 --- a/engines/cge/cge_main.cpp +++ b/engines/cge/cge_main.cpp @@ -117,7 +117,7 @@ static int DemoText = DEMO_TEXT; //-------------------------------------------------------------------------- - Boolean JBW = FALSE; + bool JBW = false; DAC *SysPal = farnew(DAC, PAL_CNT); //------------------------------------------------------------------------- @@ -141,10 +141,10 @@ static EMS * Mini = MiniEmm.Alloc((word)MINI_EMM_SIZE); static BMP_PTR * MiniShpList = NULL; static BMP_PTR MiniShp[] = { NULL, NULL }; static KEYBOARD Keyboard; -static Boolean Finis = FALSE; +static bool Finis = false; static int Startup = 1; static int OffUseCount = atoi(Text[OFF_USE_COUNT]); - word * intStackPtr = FALSE; + word *intStackPtr = false; HXY HeroXY[CAVE_MAX] = {{0,0}}; @@ -184,9 +184,9 @@ byte & CLUSTER::Cell (void) -Boolean CLUSTER::Protected (void) +bool CLUSTER::Protected (void) { - if (A == Barriers[Now].Vert || B == Barriers[Now].Horz) return TRUE; + if (A == Barriers[Now].Vert || B == Barriers[Now].Horz) return true; _DX = (MAP_ZCNT << 8) + MAP_XCNT; _BX = (word) this; @@ -202,7 +202,7 @@ Boolean CLUSTER::Protected (void) asm cmp ch,dh asm jge xit -// if (A < 0 || A >= MAP_XCNT || B < 0 || B >= MAP_ZCNT) return TRUE; +// if (A < 0 || A >= MAP_XCNT || B < 0 || B >= MAP_ZCNT) return true; asm mov al,dl asm mul ch @@ -276,7 +276,7 @@ CLUSTER XZ (COUPLE xy) -static void LoadGame (XFILE& file, Boolean tiny = FALSE) +static void LoadGame (XFILE& file, bool tiny = false) { SAVTAB * st; SPRITE * spr; @@ -290,7 +290,7 @@ static void LoadGame (XFILE& file, Boolean tiny = FALSE) file.Read((byte *) &i, sizeof(i)); if (i != SVGCHKSUM) VGA::Exit(BADSVG_TEXT); - if (STARTUP::Core < CORE_HIG) Music = FALSE; + if (STARTUP::Core < CORE_HIG) Music = false; if (STARTUP::SoundOk == 1 && STARTUP::Mode == 0) { SNDDrvInfo.VOL2.D = volume[0]; @@ -483,10 +483,10 @@ void WALK::Tick (void) if (! spr->Flags.Near) { FeedSnail(spr, NEAR); - spr->Flags.Near = TRUE; + spr->Flags.Near = true; } } - else spr->Flags.Near = FALSE; + else spr->Flags.Near = false; } } @@ -578,7 +578,7 @@ void WALK::Park (void) void WALK::FindWay (CLUSTER c) { - Boolean Find1Way(void); + bool Find1Way(void); extern word Target; if (c != Here) @@ -621,7 +621,7 @@ void WALK::FindWay (SPRITE * spr) -Boolean WALK::Lower (SPRITE * spr) +bool WALK::Lower (SPRITE * spr) { return (spr->Y > Y + (H * 3) / 5); } @@ -681,8 +681,8 @@ public: SQUARE::SQUARE (void) : SPRITE(MB) { - Flags.Kill = TRUE; - Flags.BDel = FALSE; + Flags.Kill = true; + Flags.BDel = false; } @@ -816,13 +816,13 @@ static void AltCtrlDel (void) static void MiniStep (int stp) { - if (stp < 0) MiniCave->Flags.Hide = TRUE; + if (stp < 0) MiniCave->Flags.Hide = true; else { &*Mini; *MiniShp[0] = *MiniShpList[stp]; if (Fx.Current) &*(Fx.Current->EAddr()); - MiniCave->Flags.Hide = FALSE; + MiniCave->Flags.Hide = false; } } @@ -927,7 +927,7 @@ static void CaveUp (void) // following 2 lines trims Hero's Z position! Hero->Tick(); Hero->Time = 1; - Hero->Flags.Hide = FALSE; + Hero->Flags.Hide = false; } if (! Dark) Vga.Sunset(); @@ -946,9 +946,9 @@ static void CaveUp (void) Vga.CopyPage(1, 0); Vga.Show(); Vga.Sunrise(SysPal); - Dark = FALSE; + Dark = false; if (! Startup) Mouse.On(); - HEART::Enable = TRUE; + HEART::Enable = true; } @@ -993,7 +993,7 @@ static void QGame (void) SaveSound(); SaveGame(CFILE(UsrPath(UsrFnam), WRI, RCrypt)); Vga.Sunset(); - Finis = TRUE; + Finis = true; } @@ -1003,7 +1003,7 @@ void SwitchCave (int cav) { if (cav != Now) { - HEART::Enable = FALSE; + HEART::Enable = false; if (cav < 0) { SNPOST(SNLABEL, -1, 0, NULL); // wait for repaint @@ -1087,7 +1087,7 @@ void SYSTEM::Touch (word mask, int x, int y) case F7 : Hero->Step(TSEQ + 2); break; case F8 : Hero->Step(TSEQ + 3); break; case F9 : SYSTEM::FunDel = 1; break; - case 'X' : if (KEYBOARD::Key[ALT]) Finis = TRUE; break; + case 'X' : if (KEYBOARD::Key[ALT]) Finis = true; break; case '0' : case '1' : case '2' : @@ -1268,7 +1268,7 @@ static void SwitchMusic (void) if (VMENU::Addr) SNPOST_(SNKILL, -1, 0, VMENU::Addr); else { - SNPOST_(SNSEQ, 122, (Music = FALSE), NULL); + SNPOST_(SNSEQ, 122, (Music = false), NULL); SNPOST(SNEXEC, -1, 0, (void *) SelectSound); } } @@ -1355,8 +1355,8 @@ static void SwitchMapping (void) static void KillSprite (void) { - Sprite->Flags.Kill = TRUE; - Sprite->Flags.BDel = TRUE; + Sprite->Flags.Kill = true; + Sprite->Flags.BDel = true; SNPOST_(SNKILL, -1, 0, Sprite); Sprite = NULL; } @@ -1382,7 +1382,7 @@ static void PushSprite (void) static void PullSprite (void) { - Boolean ok = FALSE; + bool ok = false; SPRITE * spr = Sprite->Next; if (spr) { @@ -1554,7 +1554,7 @@ static void OptionTouch (int opt, word mask) if (mask & R_UP) if (! MIXER::Appear) { - MIXER::Appear = TRUE; + MIXER::Appear = true; new MIXER(BUTTON_X, BUTTON_Y); } break; @@ -1611,7 +1611,7 @@ void SPRITE::Touch (word mask, int x, int y) { SNPOST(SNREACH, -1, -1, this); SNPOST(SNKEEP, -1, -1, this); - Flags.Port = FALSE; + Flags.Port = false; } } else @@ -1674,9 +1674,9 @@ static void LoadSprite (const char *fname, int ref, int cav, int col = 0, int ro int shpcnt = 0; int type = 0; // DEAD - Boolean east = FALSE; - Boolean port = FALSE; - Boolean tran = FALSE; + bool east = false; + bool port = false; + bool tran = false; int i, lcnt = 0; word len; @@ -1807,8 +1807,8 @@ static void LoadSprite (const char *fname, int ref, int cav, int col = 0, int ro Sprite->Flags.East = east; Sprite->Flags.Port = port; Sprite->Flags.Tran = tran; - Sprite->Flags.Kill = TRUE; - Sprite->Flags.BDel = TRUE; + Sprite->Flags.Kill = true; + Sprite->Flags.BDel = true; fnsplit(fname, NULL, NULL, Sprite->File, NULL); Sprite->ShpCnt = shpcnt; VGA::SpareQ.Append(Sprite); @@ -1825,10 +1825,10 @@ static void LoadScript (const char *fname) char line[LINE_MAX]; char * SpN; int SpI, SpA, SpX, SpY, SpZ; - Boolean BkG = FALSE; + bool BkG = false; INI_FILE scrf(fname); int lcnt = 0; - Boolean ok = TRUE; + bool ok = true; if (scrf.Error) return; @@ -1839,7 +1839,7 @@ static void LoadScript (const char *fname) ++ lcnt; if (*line == 0 || *line == '\n' || *line == '.') continue; - ok = FALSE; // not OK if break + ok = false; // not OK if break // sprite ident number if ((p = strtok(line, " \t\n")) == NULL) break; SpI = atoi(p); @@ -1861,11 +1861,11 @@ static void LoadScript (const char *fname) if ((p = strtok(NULL, " ,;/\t\n")) == NULL) break; BkG = atoi(p) == 0; - ok = TRUE; // no break: OK + ok = true; // no break: OK Sprite = NULL; LoadSprite(SpN, SpI, SpA, SpX, SpY, SpZ); - if (Sprite && BkG) Sprite->Flags.Back = TRUE; + if (Sprite && BkG) Sprite->Flags.Back = true; } if (! ok) { @@ -1947,7 +1947,7 @@ void LoadUser (void) else { LoadScript(ProgName(INI_EXT)); - Music = TRUE; + Music = true; SaveGame(CFILE(SVG0NAME, WRI)); VGA::Exit("Ok", SVG0NAME); } @@ -1965,9 +1965,9 @@ static void RunGame (void) Text.Preload(100, 1000); LoadHeroXY(); - CavLight.Flags.Tran = TRUE; + CavLight.Flags.Tran = true; VGA::ShowQ.Append(&CavLight); - CavLight.Flags.Hide = TRUE; + CavLight.Flags.Hide = true; static SEQ PocSeq[] = { { 0, 0, 0, 0, 20 }, { 1, 2, 0, 0, 4 }, @@ -1978,7 +1978,7 @@ static void RunGame (void) { 0, 1, 0, 0, 16 }, }; PocLight.SetSeq(PocSeq); - PocLight.Flags.Tran = TRUE; + PocLight.Flags.Tran = true; PocLight.Time = 1; PocLight.Z = 120; VGA::ShowQ.Append(&PocLight); @@ -2005,7 +2005,7 @@ static void RunGame (void) ExpandSprite(MiniCave = Sprite); // NULL is ok if (MiniCave) { - MiniCave->Flags.Hide = TRUE; + MiniCave->Flags.Hide = true; MiniCave->MoveShapes(ptr); MiniShp[0] = new BITMAP(*MiniCave->Shp()); MiniShpList = MiniCave->SetShapeList(MiniShp); @@ -2024,15 +2024,15 @@ static void RunGame (void) if ((Shadow = Sprite) != NULL) { Shadow->Ref = 2; - Shadow->Flags.Tran = TRUE; - Hero->Flags.Shad = TRUE; + Shadow->Flags.Tran = true; + Hero->Flags.Shad = true; VGA::ShowQ.Insert(VGA::SpareQ.Remove(Shadow), Hero); } } } InfoLine.Goto(INFO_X, INFO_Y); - InfoLine.Flags.Tran = TRUE; + InfoLine.Flags.Tran = true; InfoLine.Update(NULL); VGA::ShowQ.Insert(&InfoLine); @@ -2064,7 +2064,7 @@ static void RunGame (void) } KEYBOARD::SetClient(NULL); - HEART::Enable = FALSE; + HEART::Enable = false; SNPOST(SNCLEAR, -1, 0, NULL); SNPOST_(SNCLEAR, -1, 0, NULL); Mouse.Off(); @@ -2086,14 +2086,14 @@ void Movie (const char * ext) ExpandSprite(VGA::SpareQ.Locate(999)); FeedSnail(VGA::ShowQ.Locate(999), TAKE); VGA::ShowQ.Append(&Mouse); - HEART::Enable = TRUE; + HEART::Enable = true; KEYBOARD::SetClient(Sys); while (! Snail.Idle()) { MainLoop(); } KEYBOARD::SetClient(NULL); - HEART::Enable = FALSE; + HEART::Enable = false; SNPOST(SNCLEAR, -1, 0, NULL); SNPOST_(SNCLEAR, -1, 0, NULL); VGA::ShowQ.Clear(); @@ -2106,16 +2106,16 @@ void Movie (const char * ext) -Boolean ShowTitle (const char * name) +bool ShowTitle (const char * name) { BITMAP::Pal = SysPal; BMP_PTR LB[] = { new BITMAP(name), NULL }; BITMAP::Pal = NULL; - Boolean usr_ok = FALSE; + bool usr_ok = false; SPRITE D(LB); - D.Flags.Kill = TRUE; - D.Flags.BDel = TRUE; + D.Flags.Kill = true; + D.Flags.BDel = true; D.Center(); D.Show(2); @@ -2136,11 +2136,11 @@ Boolean ShowTitle (const char * name) VGA::CopyPage(1, 2); VGA::CopyPage(0, 1); VGA::ShowQ.Append(&Mouse); - HEART::Enable = TRUE; + HEART::Enable = true; Mouse.On(); for (SelectSound(); ! Snail.Idle() || VMENU::Addr; ) MainLoop(); Mouse.Off(); - HEART::Enable = FALSE; + HEART::Enable = false; VGA::ShowQ.Clear(); VGA::CopyPage(0, 2); STARTUP::SoundOk = 2; @@ -2151,7 +2151,7 @@ Boolean ShowTitle (const char * name) { #ifdef DEMO strcpy(UsrFnam, ProgName(SVG_EXT)); - usr_ok = TRUE; + usr_ok = true; #else //----------------------------------------- #ifndef EVA @@ -2171,10 +2171,10 @@ Boolean ShowTitle (const char * name) VGA::CopyPage(0, 1); VGA::ShowQ.Append(&Mouse); //Mouse.On(); - HEART::Enable = TRUE; + HEART::Enable = true; for (TakeName(); GET_TEXT::Ptr; ) MainLoop(); - HEART::Enable = FALSE; - if (KEYBOARD::Last() == Enter && *UsrFnam) usr_ok = TRUE; + HEART::Enable = false; + if (KEYBOARD::Last() == Enter && *UsrFnam) usr_ok = true; if (usr_ok) strcat(UsrFnam, SVG_EXT); //Mouse.Off(); VGA::ShowQ.Clear(); @@ -2185,13 +2185,13 @@ Boolean ShowTitle (const char * name) const char *n = UsrPath(UsrFnam); if (CFILE::Exist(n)) { - LoadGame(CFILE(n, REA, RCrypt), TRUE); // only system vars + LoadGame(CFILE(n, REA, RCrypt), true); // only system vars VGA::SetColors(SysPal, 64); Vga.Update(); if (FINIS) { ++ STARTUP::Mode; - FINIS = FALSE; + FINIS = false; } } else ++ STARTUP::Mode; @@ -2203,7 +2203,7 @@ Boolean ShowTitle (const char * name) VGA::CopyPage(0, 2); #ifdef DEMO - return TRUE; + return true; #else return (STARTUP::Mode == 2 || usr_ok); #endif @@ -2237,8 +2237,8 @@ void cge_main (void) if (! Mouse.Exist) VGA::Exit(NO_MOUSE_TEXT); if (! SVG0FILE::Exist(SVG0NAME)) STARTUP::Mode = 2; - Debug( DebugLine.Flags.Hide = TRUE; ) - Debug( HorzLine.Flags.Hide = TRUE; ) + Debug( DebugLine.Flags.Hide = true; ) + Debug( HorzLine.Flags.Hide = true; ) srand((word) Timer()); Sys = new SYSTEM; diff --git a/engines/cge/cge_main.h b/engines/cge/cge_main.h index 7a213429b1..4f610897b1 100644 --- a/engines/cge/cge_main.h +++ b/engines/cge/cge_main.h @@ -167,7 +167,7 @@ public: byte &Cell (void); CLUSTER (void) : COUPLE () { } CLUSTER (int a, int b) : COUPLE (a, b) { } - Boolean Protected (void); + bool Protected (void); }; @@ -186,7 +186,7 @@ public: int Distance (SPRITE * spr); void Turn (DIR d); void Park (void); - Boolean Lower (SPRITE * spr); + bool Lower (SPRITE * spr); void Reach (SPRITE * spr, int mode = -1); }; diff --git a/engines/cge/general.h b/engines/cge/general.h index 0a73de98a2..03c34d7058 100644 --- a/engines/cge/general.h +++ b/engines/cge/general.h @@ -70,8 +70,8 @@ public: void operator += (COUPLE c) { A += c.A; B += c.B; } COUPLE operator - (COUPLE c) { return COUPLE(A-c.A, B-c.B); } void operator -= (COUPLE c) { A -= c.A; B -= c.B; } - Boolean operator == (COUPLE c) { return ((A - c.A) | (B - c.B)) == 0; } - Boolean operator != (COUPLE c) { return ! (operator == (c)); } + bool operator == (COUPLE c) { return ((A - c.A) | (B - c.B)) == 0; } + bool operator != (COUPLE c) { return ! (operator == (c)); } void Split (signed char& a, signed char& b) { a = A; b = B; } }; @@ -103,7 +103,7 @@ class EMS; class EMM { friend EMS; - Boolean Test (void); + bool Test (void); long Top, Lim; EMS * List; int Han; @@ -215,7 +215,7 @@ public: IOHAND (const char * name, IOMODE mode = REA, CRYPT crypt = NULL); IOHAND (IOMODE mode = REA, CRYPT * crpt = NULL); virtual ~IOHAND (void); - static Boolean Exist (const char * name); + static bool Exist (const char * name); word Read (void * buf, word len); word Write (void * buf, word len); long Mark (void); @@ -250,7 +250,7 @@ int TakeEnum (const char ** tab, const char * txt); word ChkSum (void *m, word n); long Timer (void); long TimerLimit (word t); -Boolean TimerLimitGone (long t); +bool TimerLimitGone (long t); char * MergeExt (char * buf, const char * nam, const char * ext); char * ForceExt (char * buf, const char * nam, const char * ext); inline const char * ProgPath (void); @@ -258,7 +258,7 @@ const char * ProgName (const char * ext = NULL); int DriveFixed (unsigned drv); int DriveRemote (unsigned drv); int DriveCD (unsigned drv); -Boolean IsVga (void); +bool IsVga (void); EC void _fqsort (void *base, word nelem, word width, int (*fcmp)(const void*, const void*)); diff --git a/engines/cge/gettext.cpp b/engines/cge/gettext.cpp index 5d6c8ce1bf..ad9f885bb9 100644 --- a/engines/cge/gettext.cpp +++ b/engines/cge/gettext.cpp @@ -47,8 +47,8 @@ GET_TEXT::GET_TEXT (const char * info, char * text, int size, void (*click)(void Mode = RECT; TS[0] = Box((i + 3) & ~3, 2 * TEXT_VM + 2 * FONT_HIG + TEXT_LS); SetShapeList(TS); - Flags.BDel = TRUE; - Flags.Kill = TRUE; + Flags.BDel = true; + Flags.Kill = true; memcpy(Buff, text, Len); Buff[Len] = ' '; Buff[Len+1] = '\0'; diff --git a/engines/cge/jbw.h b/engines/cge/jbw.h index 99e87a3820..22110bc832 100644 --- a/engines/cge/jbw.h +++ b/engines/cge/jbw.h @@ -36,10 +36,8 @@ #define CR 13 #define NULL 0 -#define TRUE (1==1) -#define FALSE (!TRUE) -#define OFF FALSE -#define ON TRUE +#define OFF false +#define ON true #define IsWhite(c) ((c) == ' ' || (c) == '\t' || (c) == '\n') #define IsUpper(c) ((c) >= 'A' && (c) <= 'Z') @@ -57,7 +55,6 @@ typedef unsigned char BYTE; typedef unsigned int WORD; typedef unsigned long DWORD; -typedef int Boolean; typedef unsigned char byte; typedef unsigned int word; typedef unsigned long dword; diff --git a/engines/cge/mixer.cpp b/engines/cge/mixer.cpp index 1e7aa7a181..56a8c5f335 100644 --- a/engines/cge/mixer.cpp +++ b/engines/cge/mixer.cpp @@ -29,7 +29,7 @@ #include "cge/text.h" #include "cge/snail.h" #include "cge/mouse.h" -#include +#include "cge/snddrv.h" #include #include @@ -38,7 +38,7 @@ extern MOUSE Mouse; - Boolean MIXER::Appear = FALSE; + bool MIXER::Appear = false; @@ -46,14 +46,14 @@ MIXER::MIXER (int x, int y) : SPRITE(NULL), Fall(MIX_FALL) { int i; - Appear = TRUE; + Appear = true; mb[0] = new BITMAP("VOLUME"); mb[1] = NULL; SetShapeList(mb); SetName(Text[MIX_NAME]); - Flags.Syst = TRUE; - Flags.Kill = TRUE; - Flags.BDel = TRUE; + Flags.Syst = true; + Flags.Kill = true; + Flags.BDel = true; Goto(x, y); Z = MIX_Z; @@ -74,13 +74,13 @@ MIXER::MIXER (int x, int y) register SPRITE * spr = new SPRITE(lb); spr->SetSeq(ls); spr->Goto(x+2+12*i, y+8); - spr->Flags.Tran = TRUE; - spr->Flags.Kill = TRUE; - spr->Flags.BDel = FALSE; + spr->Flags.Tran = true; + spr->Flags.Kill = true; + spr->Flags.BDel = false; spr->Z = MIX_Z; Led[i] = spr; } - Led[ArrayCount(Led)-1]->Flags.BDel = TRUE; + Led[ArrayCount(Led)-1]->Flags.BDel = true; VGA::ShowQ.Insert(this); for (i = 0; i < ArrayCount(Led); i ++) VGA::ShowQ.Insert(Led[i]); @@ -101,7 +101,7 @@ MIXER::MIXER (int x, int y) MIXER::~MIXER (void) { - Appear = FALSE; + Appear = false; } diff --git a/engines/cge/mixer.h b/engines/cge/mixer.h index bf5d79b67f..e2377ff781 100644 --- a/engines/cge/mixer.h +++ b/engines/cge/mixer.h @@ -46,7 +46,7 @@ class MIXER : public SPRITE int Fall; void Update (void); public: - static Boolean Appear; + static bool Appear; MIXER (int x, int y); ~MIXER (void); void Touch (word mask, int x, int y); diff --git a/engines/cge/mouse.cpp b/engines/cge/mouse.cpp index b9a0386801..5fdaf08995 100644 --- a/engines/cge/mouse.cpp +++ b/engines/cge/mouse.cpp @@ -195,7 +195,7 @@ void MOUSE::Tick (void) Hold = e.Ptr; if (Hold) { - Hold->Flags.Hold = TRUE; + Hold->Flags.Hold = true; #ifndef DEBUG if (Hold->Flags.Drag) #endif @@ -210,7 +210,7 @@ void MOUSE::Tick (void) { if (Hold) { - Hold->Flags.Hold = FALSE; + Hold->Flags.Hold = false; Hold = NULL; } } diff --git a/engines/cge/mouse.h b/engines/cge/mouse.h index 8e69232c5c..e30abcaa94 100644 --- a/engines/cge/mouse.h +++ b/engines/cge/mouse.h @@ -67,7 +67,7 @@ class MOUSE : public SPRITE //void SetFun (void); //void ResetFun (void); public: - Boolean Exist; + bool Exist; int Buttons; SPRITE * Busy; //SPRITE * Touched; diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp index 4c041653a4..06824c5b12 100644 --- a/engines/cge/snail.cpp +++ b/engines/cge/snail.cpp @@ -44,13 +44,13 @@ int MaxCave = 0; SCB Scb = { NULL, 0, NULL }; - Boolean Flag[4]; - Boolean Dark = FALSE; - Boolean Game = FALSE; + bool Flag[4]; + bool Dark = false; + bool Game = false; int Now = 1; int Lev = -1; - SNAIL Snail = FALSE; - SNAIL Snail_ = TRUE; + SNAIL Snail = false; + SNAIL Snail_ = true; extern SPRITE PocLight; @@ -176,7 +176,7 @@ static void SNGame (SPRITE * spr, int num) if (! Game) { SNPOST(SNSAY, buref, 16008, NULL); // zgadnij! - Game = TRUE; + Game = true; } #undef STEPS #undef DRESSED @@ -186,7 +186,7 @@ static void SNGame (SPRITE * spr, int num) { static SPRITE * k = NULL, * k1, * k2, * k3; static int count = 0; - Boolean hit; + bool hit; if (k == NULL) { @@ -199,7 +199,7 @@ static void SNGame (SPRITE * spr, int num) if (! Game) // init { SNPOST(SNGAME, 20002, 2, NULL); - Game = TRUE; + Game = true; } else // cont { @@ -233,7 +233,7 @@ static void SNGame (SPRITE * spr, int num) SNPOST(SNSEND, 20010, 20, NULL); // papier SNPOST(SNSOUND,20010, 20003, NULL); // papier! SNPOST(SNSAY, 20001, 20005, NULL); - Game = FALSE; + Game = false; return; } else k3->Step(random(5)); @@ -414,11 +414,11 @@ void FeedSnail (SPRITE * spr, SNLIST snq) if (p->Ptr) break; } } - while (TRUE) + while (true) { if (c->Com == SNTALK) { - if ((Snail.TalkEnable = (c->Val != 0)) == FALSE) KillText(); + if ((Snail.TalkEnable = (c->Val != 0)) == false) KillText(); } if (c->Com == SNNEXT) { @@ -487,9 +487,9 @@ char * SNAIL::ComTxt[] = { "LABEL", "PAUSE", "WAIT", "LEVEL", -SNAIL::SNAIL (Boolean turbo) -: Turbo(turbo), Busy(FALSE), TextDelay(FALSE), - Pause(0), TalkEnable(TRUE), +SNAIL::SNAIL (bool turbo) +: Turbo(turbo), Busy(false), TextDelay(false), + Pause(0), TalkEnable(true), Head(0), Tail(0), SNList(farnew(COM, 256)) { } @@ -604,9 +604,9 @@ static void SNZTrim (SPRITE * spr) { if (spr) if (spr->Active()) { - Boolean en = HEART::Enable; + bool en = HEART::Enable; SPRITE * s; - HEART::Enable = FALSE; + HEART::Enable = false; s = (spr->Flags.Shad) ? spr->Prev : NULL; VGA::ShowQ.Insert(VGA::ShowQ.Remove(spr)); if (s) @@ -681,8 +681,8 @@ void SNSend (SPRITE * spr, int val) if (spr) { int was = spr->Cave; - Boolean was1 = (was == 0 || was == Now); - Boolean val1 = (val == 0 || val == Now); + bool was1 = (was == 0 || was == Now); + bool val1 = (val == 0 || val == Now); spr->Cave = val; if (val1 != was1) { @@ -695,12 +695,12 @@ void SNSend (SPRITE * spr, int val) } Hide1(spr); ContractSprite(spr); - spr->Flags.Slav = FALSE; + spr->Flags.Slav = false; } else { if (spr->Ref % 1000 == 0) BITMAP::Pal = SysPal; - if (spr->Flags.Back) spr->BackShow(TRUE); + if (spr->Flags.Back) spr->BackShow(true); else ExpandSprite(spr); BITMAP::Pal = NULL; } @@ -719,8 +719,8 @@ void SNSwap (SPRITE * spr, int xref) { int was = spr->Cave; int xwas = xspr->Cave; - Boolean was1 = (was == 0 || was == Now); - Boolean xwas1 = (xwas == 0 || xwas == Now); + bool was1 = (was == 0 || was == Now); + bool xwas1 = (xwas == 0 || xwas == Now); Swap(spr->Cave, xspr->Cave); Swap(spr->X, xspr->X); @@ -730,8 +730,8 @@ void SNSwap (SPRITE * spr, int xref) { int n = FindPocket(spr); if (n >= 0) Pocket[n] = xspr; - xspr->Flags.Kept = TRUE; - xspr->Flags.Port = FALSE; + xspr->Flags.Kept = true; + xspr->Flags.Port = false; } if (xwas1 != was1) { @@ -760,15 +760,15 @@ void SNCover (SPRITE * spr, int xref) SPRITE * xspr = Locate(xref); if (spr && xspr) { - spr->Flags.Hide = TRUE; + spr->Flags.Hide = true; xspr->Z = spr->Z; xspr->Cave = spr->Cave; xspr->Goto(spr->X, spr->Y); ExpandSprite(xspr); - if ((xspr->Flags.Shad = spr->Flags.Shad) == TRUE) + if ((xspr->Flags.Shad = spr->Flags.Shad) == true) { VGA::ShowQ.Insert(VGA::ShowQ.Remove(spr->Prev), xspr); - spr->Flags.Shad = FALSE; + spr->Flags.Shad = false; } FeedSnail(xspr, NEAR); } @@ -782,13 +782,13 @@ void SNUncover (SPRITE * spr, SPRITE * xspr) { if (spr && xspr) { - spr->Flags.Hide = FALSE; + spr->Flags.Hide = false; spr->Cave = xspr->Cave; spr->Goto(xspr->X, xspr->Y); - if ((spr->Flags.Shad = xspr->Flags.Shad) == TRUE) + if ((spr->Flags.Shad = xspr->Flags.Shad) == true) { VGA::ShowQ.Insert(VGA::ShowQ.Remove(xspr->Prev), spr); - xspr->Flags.Shad = FALSE; + xspr->Flags.Shad = false; } spr->Z = xspr->Z; SNSend(xspr, -1); @@ -913,7 +913,7 @@ void SNSlave (SPRITE * spr, int ref) if (spr->Active()) { SNSend(slv, spr->Cave); - slv->Flags.Slav = TRUE; + slv->Flags.Slav = true; slv->Z = spr->Z; VGA::ShowQ.Insert(VGA::ShowQ.Remove(slv), spr->Next); } @@ -997,7 +997,7 @@ void SNKeep (SPRITE * spr, int stp) SNSound(spr, 3, 1); Pocket[PocPtr] = spr; spr->Cave = 0; - spr->Flags.Kept = TRUE; + spr->Flags.Kept = true; spr->Goto(POCKET_X + POCKET_DX*PocPtr + POCKET_DX/2 - spr->W/2, POCKET_Y + POCKET_DY/2 - spr->H/2); if (stp >= 0) spr->Step(stp); @@ -1019,7 +1019,7 @@ void SNGive (SPRITE * spr, int stp) { Pocket[p] = NULL; spr->Cave = Now; - spr->Flags.Kept = FALSE; + spr->Flags.Kept = false; if (stp >= 0) spr->Step(stp); } } @@ -1034,7 +1034,7 @@ static void SNBackPt (SPRITE * spr, int stp) if (spr) { if (stp >= 0) spr->Step(stp); - spr->BackShow(TRUE); + spr->BackShow(true); } } @@ -1056,12 +1056,12 @@ static void SNLevel (SPRITE * spr, int lev) spr = VGA::SpareQ.Locate(100+Lev); if (spr) { - spr->BackShow(TRUE); + spr->BackShow(true); spr->Cave = 0; } } MaxCave = maxcav[Lev]; - if (spr) spr->Flags.Hide = FALSE; + if (spr) spr->Flags.Hide = false; } @@ -1069,7 +1069,7 @@ static void SNLevel (SPRITE * spr, int lev) -static void SNFlag (int fn, Boolean v) +static void SNFlag (int fn, bool v) { Flag[fn] = v; } @@ -1090,7 +1090,7 @@ static void SNSetRef (SPRITE * spr, int nr) -void SNFlash (Boolean on) +void SNFlash (bool on) { if (on) { @@ -1110,14 +1110,14 @@ void SNFlash (Boolean on) } } else VGA::SetColors(SysPal, 64); - Dark = FALSE; + Dark = false; } -static void SNLight (Boolean in) +static void SNLight (bool in) { if (in) VGA::Sunrise(SysPal); else VGA::Sunset(); @@ -1128,7 +1128,7 @@ static void SNLight (Boolean in) -static void SNBarrier (int cav, int bar, Boolean horz) +static void SNBarrier (int cav, int bar, bool horz) { ((byte *) (Barriers + ((cav > 0) ? cav : Now)))[horz] = bar; } @@ -1160,7 +1160,7 @@ static void SNReach (SPRITE * spr, int mode) -static void SNMouse (Boolean on) +static void SNMouse (bool on) { if (on) Mouse.On(); else Mouse.Off(); @@ -1177,7 +1177,7 @@ void SNAIL::RunCom (void) extern void SwitchCave(int); if (! Busy) { - Busy = TRUE; + Busy = true; byte tmphea = Head; while (Tail != tmphea) { @@ -1191,7 +1191,7 @@ void SNAIL::RunCom (void) if (TextDelay) { KillText(); - TextDelay = FALSE; + TextDelay = false; } } if (Talk && snc->Com != SNPAUSE) break; @@ -1203,7 +1203,7 @@ void SNAIL::RunCom (void) { case SNLABEL : break; case SNPAUSE : HEART::SetXTimer(&Pause, snc->Val); - if (Talk) TextDelay = TRUE; break; + if (Talk) TextDelay = true; break; case SNWAIT : if (sprel) { if (sprel->SeqTest(snc->Val) && @@ -1277,8 +1277,8 @@ void SNAIL::RunCom (void) case SNBACKPT : SNBackPt(sprel, snc->Val); break; case SNFLASH : SNFlash(snc->Val != 0); break; case SNLIGHT : SNLight(snc->Val != 0); break; - case SNSETHB : SNBarrier(snc->Ref, snc->Val, TRUE); break; - case SNSETVB : SNBarrier(snc->Ref, snc->Val, FALSE); break; + case SNSETHB : SNBarrier(snc->Ref, snc->Val, true); break; + case SNSETVB : SNBarrier(snc->Ref, snc->Val, false); break; case SNWALK : SNWalk(sprel, snc->Ref, snc->Val); break; case SNREACH : SNReach(sprel, snc->Val); break; case SNSOUND : SNSound(sprel, snc->Val, count); count = 1; break; @@ -1293,7 +1293,7 @@ void SNAIL::RunCom (void) if (! Turbo) break; } xit: - Busy = FALSE; + Busy = false; } } @@ -1301,7 +1301,7 @@ void SNAIL::RunCom (void) -Boolean SNAIL::Idle (void) +bool SNAIL::Idle (void) { return (Head == Tail); } diff --git a/engines/cge/snail.h b/engines/cge/snail.h index 309f9b5a29..f7e19290e6 100644 --- a/engines/cge/snail.h +++ b/engines/cge/snail.h @@ -83,17 +83,17 @@ class SNAIL { struct COM { SNCOM Com; int Ref; int Val; void * Ptr; } * SNList; byte Head, Tail; - Boolean Turbo, Busy, TextDelay; + bool Turbo, Busy, TextDelay; word Pause; public: static char * ComTxt[]; - Boolean TalkEnable; - SNAIL (Boolean turbo = FALSE); + bool TalkEnable; + SNAIL (bool turbo = false); ~SNAIL (void); void RunCom (void); void AddCom (SNCOM com, int ref = 0, int val = 0, void * ptr = NULL); void InsCom (SNCOM com, int ref = 0, int val = 0, void * ptr = NULL); - Boolean Idle (void); + bool Idle (void); }; @@ -110,9 +110,9 @@ void PocFul (void); extern SCB Scb; -extern Boolean Flag[4]; -extern Boolean Game; -extern Boolean Dark; +extern bool Flag[4]; +extern bool Game; +extern bool Dark; extern SNAIL Snail; extern SNAIL Snail_; extern int Now; diff --git a/engines/cge/sound.cpp b/engines/cge/sound.cpp index e8b2a8f4cf..b3c13a0211 100644 --- a/engines/cge/sound.cpp +++ b/engines/cge/sound.cpp @@ -43,7 +43,7 @@ #include - Boolean Music = TRUE; + bool Music = true; FX Fx = 16; // must precede SOUND!! SOUND Sound; diff --git a/engines/cge/sound.h b/engines/cge/sound.h index b43a85dd41..993bd05fca 100644 --- a/engines/cge/sound.h +++ b/engines/cge/sound.h @@ -75,7 +75,7 @@ public: -extern Boolean Music; +extern bool Music; extern SOUND Sound; extern FX Fx; diff --git a/engines/cge/startup.cpp b/engines/cge/startup.cpp index a92e899ee2..5555c12b16 100644 --- a/engines/cge/startup.cpp +++ b/engines/cge/startup.cpp @@ -67,7 +67,7 @@ void quit_now (int ref) -Boolean STARTUP::get_parms (void) +bool STARTUP::get_parms (void) { int i = _argc; while (i > 1) @@ -89,7 +89,7 @@ Boolean STARTUP::get_parms (void) case 8 : SNDDrvInfo.DIRQ = p; break; case 9 : SNDDrvInfo.MBASE = p; SNDDrvInfo.MDEV = DEV_GM; break; - default: return FALSE; + default: return false; } if (n >= 2) SoundOk = 2; } @@ -112,7 +112,7 @@ Boolean STARTUP::get_parms (void) #endif #endif if (SNDDrvInfo.MDEV != DEV_GM) SNDDrvInfo.MDEV = SNDDrvInfo.DDEV; - return TRUE; + return true; } @@ -132,7 +132,7 @@ STARTUP::STARTUP (void) if (Core < CORE_HIG) { SNDDrvInfo.MDEV = DEV_QUIET; - Music = FALSE; + Music = false; } #endif if (! get_parms()) quit_now(BAD_ARG_TEXT); @@ -160,7 +160,7 @@ const char *UsrPath (const char *nam) #if defined(CD) if (DriveCD(0)) { - Boolean ok = FALSE; + bool ok = false; CFILE ini = Text[CDINI_FNAME]; if (!ini.Error) { @@ -170,7 +170,7 @@ const char *UsrPath (const char *nam) { int j = strlen(buf); if (j) if (buf[--j] == '\n') buf[j] = '\0'; - if (memicmp(buf, key, i) == 0) ok = TRUE; + if (memicmp(buf, key, i) == 0) ok = true; } if (ok) { @@ -179,7 +179,7 @@ const char *UsrPath (const char *nam) if (*(p-1) != '\\') *(p++) = '\\'; strcpy(p, "NUL"); if (_dos_open(buf, 0, &i) == 0) _dos_close(i); - else ok = FALSE; + else ok = false; } } if (!ok) quit_now(BADCD_TEXT); diff --git a/engines/cge/startup.h b/engines/cge/startup.h index bdb2647ab1..27507a7122 100644 --- a/engines/cge/startup.h +++ b/engines/cge/startup.h @@ -59,7 +59,7 @@ class STARTUP { - static Boolean get_parms (void); + static bool get_parms (void); public: static int Mode; static int Core; diff --git a/engines/cge/talk.cpp b/engines/cge/talk.cpp index 2e247336ab..d941dba274 100644 --- a/engines/cge/talk.cpp +++ b/engines/cge/talk.cpp @@ -138,7 +138,7 @@ TALK::TALK (const char * tx, TBOX_STYLE mode) : SPRITE(NULL), Mode(mode) { TS[0] = TS[1] = NULL; - Flags.Syst = TRUE; + Flags.Syst = true; Update(tx); } @@ -150,7 +150,7 @@ TALK::TALK (void) : SPRITE(NULL), Mode(PURE) { TS[0] = TS[1] = NULL; - Flags.Syst = TRUE; + Flags.Syst = true; } @@ -163,7 +163,7 @@ TALK::~TALK (void) word i; for (i = 0; i < ShpCnt; i ++) { - if (FP_SEG(ShpList[i]) != _DS) // small model: always FALSE + if (FP_SEG(ShpList[i]) != _DS) // small model: always false { delete ShpList[i]; ShpList[i] = NULL; diff --git a/engines/cge/text.cpp b/engines/cge/text.cpp index b4b6e9b23c..34b99ac7eb 100644 --- a/engines/cge/text.cpp +++ b/engines/cge/text.cpp @@ -221,7 +221,7 @@ void Say (const char * txt, SPRITE * spr) Talk = new TALK(txt, ROUND); if (Talk) { - Boolean east = spr->Flags.East; + bool east = spr->Flags.East; int x = (east) ? (spr->X+spr->W-2) : (spr->X+2); int y = spr->Y+2; SPRITE * spike = new SPRITE(SP); @@ -229,17 +229,17 @@ void Say (const char * txt, SPRITE * spr) if (east) { - if (x + sw + TEXT_RD + 5 >= SCR_WID) east = FALSE; + if (x + sw + TEXT_RD + 5 >= SCR_WID) east = false; } else { - if (x <= 5 + TEXT_RD + sw) east = TRUE; + if (x <= 5 + TEXT_RD + sw) east = true; } x = (east) ? (spr->X+spr->W-2) : (spr->X+2-sw); if (spr->Ref == 1) x += (east) ? -10 : 10; // Hero - Talk->Flags.Kill = TRUE; - Talk->Flags.BDel = TRUE; + Talk->Flags.Kill = true; + Talk->Flags.BDel = true; Talk->SetName(Text[SAY_NAME]); Talk->Goto(x - (Talk->W - sw) / 2 - 3 + 6 * east, y - spike->H - Talk->H+1); Talk->Z = 125; @@ -247,8 +247,8 @@ void Say (const char * txt, SPRITE * spr) spike->Goto(x, Talk->Y + Talk->H - 1); spike->Z = 126; - spike->Flags.Slav = TRUE; - spike->Flags.Kill = TRUE; + spike->Flags.Slav = true; + spike->Flags.Kill = true; spike->SetName(Text[SAY_NAME]); spike->Step(east); spike->Ref = SAY_REF; @@ -270,8 +270,8 @@ void Inf (const char * txt) Talk = new TALK(txt, RECT); if (Talk) { - Talk->Flags.Kill = TRUE; - Talk->Flags.BDel = TRUE; + Talk->Flags.Kill = true; + Talk->Flags.BDel = true; Talk->SetName(Text[INF_NAME]); Talk->Center(); Talk->Goto(Talk->X, Talk->Y - 20); diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp index 84dbd802fd..386ccca140 100644 --- a/engines/cge/vga13h.cpp +++ b/engines/cge/vga13h.cpp @@ -85,7 +85,7 @@ static VgaRegBlk VideoMode[] = { { 0x00 } }; - Boolean SpeedTest = FALSE; + bool SpeedTest = false; SEQ Seq1[] = { { 0, 0, 0, 0, 0 } }; SEQ Seq2[] = { { 0, 1, 0, 0, 0 }, { 1, 0, 0, 0, 0 } }; SPRITE * Sys = NULL; @@ -267,7 +267,7 @@ SPRITE * Locate (int ref) //-------------------------------------------------------------------------- -Boolean HEART::Enable = FALSE; +bool HEART::Enable = false; word * HEART::XTimer = NULL; @@ -499,7 +499,7 @@ void SPRITE::MoveShapes (byte * buf) -Boolean SPRITE::Works (SPRITE * spr) +bool SPRITE::Works (SPRITE * spr) { if (spr) if (spr->Ext) { @@ -509,10 +509,10 @@ Boolean SPRITE::Works (SPRITE * spr) c += spr->TakePtr; if (c->Ref == Ref) if (c->Com != SNLABEL || (c->Val == 0 || c->Val == Now)) - return TRUE; + return true; } } - return FALSE; + return false; } @@ -535,11 +535,11 @@ SEQ * SPRITE::SetSeq (SEQ * seq) -Boolean SPRITE::SeqTest (int n) +bool SPRITE::SeqTest (int n) { if (n >= 0) return (SeqPtr == n); if (Ext) return (Ext->Seq[SeqPtr].Next == SeqPtr); - return TRUE; + return true; } @@ -584,8 +584,8 @@ SPRITE * SPRITE::Expand (void) { if (! Ext) { - Boolean enbl = HEART::Enable; - HEART::Enable = FALSE; + bool enbl = HEART::Enable; + HEART::Enable = false; if ((Ext = new SPREXT) == NULL) DROP("No core", NULL); if (*File) { @@ -732,7 +732,7 @@ SPRITE * SPRITE::Contract (void) -SPRITE * SPRITE::BackShow (Boolean fast) +SPRITE * SPRITE::BackShow (bool fast) { Expand(); Show(2); @@ -787,7 +787,7 @@ void SPRITE::MakeXlat (byte * x) if (Flags.Xlat) KillXlat(); for (b = Ext->ShpList; *b; b ++) (*b)->M = x; - Flags.Xlat = TRUE; + Flags.Xlat = true; } } @@ -808,7 +808,7 @@ void SPRITE::KillXlat (void) case FAR_MEM : farfree(m); break; } for (b = Ext->ShpList; *b; b ++) (*b)->M = NULL; - Flags.Xlat = FALSE; + Flags.Xlat = false; } } @@ -953,7 +953,7 @@ SPRITE * SpriteAt (int x, int y) -QUEUE::QUEUE (Boolean show) +QUEUE::QUEUE (bool show) : Head(NULL), Tail(NULL), Show(show) { } @@ -1090,9 +1090,9 @@ const char * VGA::Msg = NULL; const char * VGA::Nam = NULL; DAC * VGA::OldColors = NULL; DAC * VGA::NewColors = NULL; -Boolean VGA::SetPal = FALSE; +bool VGA::SetPal = false; int VGA::Mono = 0; -QUEUE VGA::ShowQ = TRUE, VGA::SpareQ = FALSE; +QUEUE VGA::ShowQ = true, VGA::SpareQ = false; byte * VGA::Page[4] = { (byte *) MK_FP(SCR_SEG, 0x0000), (byte *) MK_FP(SCR_SEG, 0x4000), (byte *) MK_FP(SCR_SEG, 0x8000), @@ -1105,7 +1105,7 @@ VGA::VGA (int mode) : FrmCnt(0) { extern const char Copr[]; - Boolean std = TRUE; + bool std = true; int i; for (i = 10; i < 20; i ++) { @@ -1114,7 +1114,7 @@ VGA::VGA (int mode) { puts(txt); #ifndef DEBUG - std = FALSE; + std = false; #endif } } @@ -1187,7 +1187,7 @@ void VGA::SetStatAdr (void) #pragma argsused -void VGA::WaitVR (Boolean on) +void VGA::WaitVR (bool on) { _DX = StatAdr; _AH = (on) ? 0x00 : 0x08; @@ -1348,7 +1348,7 @@ void VGA::SetColors (DAC * tab, int lum) asm cmp di,cx asm jb mono } - SetPal = TRUE; + SetPal = true; } @@ -1470,7 +1470,7 @@ void VGA::Update (void) if (SetPal) { UpdateColors(); - SetPal = FALSE; + SetPal = false; } } diff --git a/engines/cge/vga13h.h b/engines/cge/vga13h.h index 4f172cb3ea..d7ef11f36d 100644 --- a/engines/cge/vga13h.h +++ b/engines/cge/vga13h.h @@ -126,7 +126,7 @@ class HEART : public ENGINE { friend ENGINE; public: - static Boolean Enable; + static bool Enable; static word * XTimer; static void SetXTimer (word * ptr); static void SetXTimer (word * ptr, word time); @@ -192,9 +192,9 @@ public: int ShpCnt; char File[MAXFILE]; SPRITE * Prev, * Next; - Boolean Works (SPRITE * spr); - Boolean SeqTest (int n); - inline Boolean Active (void) { return Ext != NULL; } + bool Works (SPRITE * spr); + bool SeqTest (int n); + inline bool Active (void) { return Ext != NULL; } SPRITE (BMP_PTR * shp); virtual ~SPRITE (void); BMP_PTR Shp (void); @@ -202,7 +202,7 @@ public: void MoveShapes (byte * buf); SPRITE * Expand (void); SPRITE * Contract (void); - SPRITE * BackShow (Boolean fast = FALSE); + SPRITE * BackShow (bool fast = false); void SetName(char * n); inline char * Name(void) { return (Ext) ? Ext->Name : NULL; } void Goto (int x, int y); @@ -229,8 +229,8 @@ class QUEUE { SPRITE * Head, * Tail; public: - Boolean Show; - QUEUE (Boolean show = FALSE); + bool Show; + QUEUE (bool show = false); ~QUEUE (void); void Append (SPRITE * spr); void Insert (SPRITE * spr, SPRITE * nxt); @@ -253,7 +253,7 @@ class VGA static word OldMode; static word * OldScreen; static word StatAdr; - static Boolean SetPal; + static bool SetPal; static DAC * OldColors, * NewColors; static int SetMode (int mode); static void UpdateColors (void); @@ -261,7 +261,7 @@ class VGA static const char * Msg; static const char * Nam; static void SetStatAdr (void); - static void WaitVR (Boolean on = TRUE); + static void WaitVR (bool on = true); public: dword FrmCnt; static QUEUE ShowQ, SpareQ; @@ -330,7 +330,7 @@ byte Closest (CBLK * pal, CBLK x) SPRITE * SpriteAt (int x, int y); SPRITE * Locate (int ref); -extern Boolean SpeedTest; +extern bool SpeedTest; #endif diff --git a/engines/cge/vmenu.cpp b/engines/cge/vmenu.cpp index 4ca3708eac..f7314e18ea 100644 --- a/engines/cge/vmenu.cpp +++ b/engines/cge/vmenu.cpp @@ -64,10 +64,10 @@ MENU_BAR::MENU_BAR (word w) } TS[0] = new BITMAP(w, h, p); SetShapeList(TS); - Flags.Slav = TRUE; - Flags.Tran = TRUE; - Flags.Kill = TRUE; - Flags.BDel = TRUE; + Flags.Slav = true; + Flags.Tran = true; + Flags.Kill = true; + Flags.BDel = true; } @@ -120,8 +120,8 @@ VMENU::VMENU (CHOICE * list, int x, int y) delete[] vmgt; Items = 0; for (cp = list; cp->Text; cp ++) ++ Items; - Flags.BDel = TRUE; - Flags.Kill = TRUE; + Flags.BDel = true; + Flags.Kill = true; if (x < 0 || y < 0) Center(); else Goto(x - W / 2, y - (TEXT_VM + FONT_HIG / 2)); VGA::ShowQ.Insert(this, VGA::ShowQ.Last()); @@ -145,7 +145,7 @@ void VMENU::Touch (word mask, int x, int y) { #define h (FONT_HIG+TEXT_LS) int n = 0; - Boolean ok = FALSE; + bool ok = false; if (Items) { diff --git a/engines/cge/vol.cpp b/engines/cge/vol.cpp index f0365867ee..503c6cab91 100644 --- a/engines/cge/vol.cpp +++ b/engines/cge/vol.cpp @@ -83,7 +83,7 @@ VFILE::~VFILE (void) -Boolean VFILE::Exist (const char * name) +bool VFILE::Exist (const char * name) { return _fstricmp(Cat.Find(name)->Key, name) == 0; } diff --git a/engines/cge/vol.h b/engines/cge/vol.h index 74b4a2b648..1357c24814 100644 --- a/engines/cge/vol.h +++ b/engines/cge/vol.h @@ -55,9 +55,9 @@ class DAT friend VFILE; static VOLBASE File; public: - static Boolean Append (byte * buf, word len); - static Boolean Write (CFILE& f); - static Boolean Read (long org, word len, byte * buf); + static bool Append (byte * buf, word len); + static bool Write (CFILE& f); + static bool Read (long org, word len, byte * buf); }; @@ -78,7 +78,7 @@ class VFILE : public IOBUF public: VFILE (const char * name, IOMODE mode = REA); ~VFILE (void); - static Boolean Exist (const char * name); + static bool Exist (const char * name); static const char * Next (void); long Mark (void) { return (BufMark+Ptr) - BegMark; } long Size (void) { return EndMark - BegMark; } diff --git a/engines/cge/wav.h b/engines/cge/wav.h index 3266af95d5..1998672bed 100644 --- a/engines/cge/wav.h +++ b/engines/cge/wav.h @@ -51,8 +51,8 @@ public: CKID (FOURCC t) { memcpy(Tx, t, sizeof(Tx)); } CKID (dword d) { Id = d; } CKID (XFILE * xf) { (ckFile = xf)->Read(Tx, sizeof(Tx)); } - Boolean operator !=(CKID& X) { return Id != X.Id; } - Boolean operator ==(CKID& X) { return Id == X.Id; } + bool operator !=(CKID& X) { return Id != X.Id; } + bool operator ==(CKID& X) { return Id == X.Id; } const char * Name (void); }; @@ -107,7 +107,7 @@ public: class DATACK : public CKHEA { - Boolean e; + bool e; union { byte * Buf; -- cgit v1.2.3