From 2fdb99d81977f4f088a39ee4685dc5d6977d33e5 Mon Sep 17 00:00:00 2001 From: Rodrigo Rebello Date: Wed, 2 Oct 2013 04:33:54 -0300 Subject: SAGA: Silent Cppcheck warning in Sprite::loadList(). --- engines/saga/sprite.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/saga/sprite.cpp b/engines/saga/sprite.cpp index 2895c6800c..fe281afe3e 100644 --- a/engines/saga/sprite.cpp +++ b/engines/saga/sprite.cpp @@ -102,7 +102,6 @@ void Sprite::loadList(int resourceId, SpriteList &spriteList) { bool bigHeader = _vm->getGameId() == GID_IHNM || _vm->isMacResources(); for (i = oldSpriteCount; i < spriteList.size(); i++) { - spriteInfo = &spriteList[i]; if (bigHeader) offset = readS.readUint32(); else @@ -117,6 +116,7 @@ void Sprite::loadList(int resourceId, SpriteList &spriteList) { spritePointer = spriteListData.getBuffer(); spritePointer += offset; + spriteInfo = &spriteList[i]; if (bigHeader) { Common::MemoryReadStreamEndian readS2(spritePointer, 8, _spriteContext->isBigEndian()); -- cgit v1.2.3