From 69b9a3fdffe5d13b9d200b612559320eda80851f Mon Sep 17 00:00:00 2001 From: uruk Date: Sun, 3 Aug 2014 22:49:43 +0200 Subject: CGE2: Properly fade out if the player exits during the intro too. --- engines/cge2/cge2_main.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/engines/cge2/cge2_main.cpp b/engines/cge2/cge2_main.cpp index 9b4b1afd75..f3a76d8593 100644 --- a/engines/cge2/cge2_main.cpp +++ b/engines/cge2/cge2_main.cpp @@ -749,8 +749,9 @@ void CGE2Engine::cge2_main() { if (_text->getText(255) != nullptr) { runGame(); _startupMode = 2; - } else - _vga->sunset(); + } + + _vga->sunset(); } else _vga->sunset(); } -- cgit v1.2.3