From 69f389cc157fb8e1c4e9241d843fe8ad215b71f4 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Fri, 5 Jun 2015 00:48:02 +0200 Subject: SHERLOCK: Use standard WAV decoder for The Case of the Rose Tattoo This allows the intro to run a tiny bit further, before crashing. --- engines/sherlock/sound.cpp | 67 +++++++++++++++++++++++++++------------------- 1 file changed, 40 insertions(+), 27 deletions(-) diff --git a/engines/sherlock/sound.cpp b/engines/sherlock/sound.cpp index 6a9c00db75..d4edc3095a 100644 --- a/engines/sherlock/sound.cpp +++ b/engines/sherlock/sound.cpp @@ -27,6 +27,7 @@ #include "common/algorithm.h" #include "audio/mixer.h" #include "audio/decoders/raw.h" +#include "audio/decoders/wave.h" namespace Sherlock { @@ -128,8 +129,13 @@ bool Sound::playSound(const Common::String &name, WaitType waitType, int priorit stopSound(); Common::String filename = name; - if (!filename.contains('.')) - filename += ".SND"; + if (!filename.contains('.')) { + if (IS_SERRATED_SCALPEL) { + filename += ".SND"; + } else { + filename += ".WAV"; + } + } Common::String libFilename(libraryFilename); Common::SeekableReadStream *stream = libFilename.empty() ? res.load(filename) : res.load(filename, libFilename); @@ -137,40 +143,47 @@ bool Sound::playSound(const Common::String &name, WaitType waitType, int priorit if (!stream) error("Unable to find sound file '%s'", filename.c_str()); - stream->skip(2); - int size = stream->readUint32BE(); - int rate = stream->readUint16BE(); - byte *data = (byte *)malloc(size); - byte *ptr = data; - stream->read(ptr, size); - delete stream; + Audio::AudioStream *audioStream; - assert(size > 2); + if (IS_SERRATED_SCALPEL) { + stream->skip(2); + int size = stream->readUint32BE(); + int rate = stream->readUint16BE(); + byte *data = (byte *)malloc(size); + byte *ptr = data; + stream->read(ptr, size); + delete stream; - byte *decoded = (byte *)malloc((size - 1) * 2); + assert(size > 2); - // Holmes uses Creative ADPCM 4-bit data - int counter = 0; - byte reference = ptr[0]; - int16 scale = 0; + byte *decoded = (byte *)malloc((size - 1) * 2); - for(int i = 1; i < size; i++) { - decoded[counter++] = decodeSample((ptr[i]>>4)&0x0f, reference, scale); - decoded[counter++] = decodeSample((ptr[i]>>0)&0x0f, reference, scale); - } + // Holmes uses Creative ADPCM 4-bit data + int counter = 0; + byte reference = ptr[0]; + int16 scale = 0; - free(data); + for(int i = 1; i < size; i++) { + decoded[counter++] = decodeSample((ptr[i]>>4)&0x0f, reference, scale); + decoded[counter++] = decodeSample((ptr[i]>>0)&0x0f, reference, scale); + } + + free(data); #if 0 - // Debug : used to dump files - Common::DumpFile outFile; - outFile.open(filename); - outFile.write(decoded, (size - 2) * 2); - outFile.flush(); - outFile.close(); + // Debug : used to dump files + Common::DumpFile outFile; + outFile.open(filename); + outFile.write(decoded, (size - 2) * 2); + outFile.flush(); + outFile.close(); #endif - Audio::AudioStream *audioStream = Audio::makeRawStream(decoded, (size - 2) * 2, rate, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES); + audioStream = Audio::makeRawStream(decoded, (size - 2) * 2, rate, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES); + } else { + audioStream = Audio::makeWAVStream(stream, DisposeAfterUse::YES); + } + _mixer->playStream(Audio::Mixer::kPlainSoundType, &_effectsHandle, audioStream, -1, Audio::Mixer::kMaxChannelVolume); _soundPlaying = true; _curPriority = priority; -- cgit v1.2.3