From 6b3429c4bbfea21096ae2de520579e99bf3fd3d4 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Wed, 17 Dec 2003 02:23:30 +0000 Subject: Fix restart key in fm towns games svn-id: r11700 --- scumm/scummvm.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 2f2614e6a6..f341bf353c 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1715,7 +1715,7 @@ void ScummEngine::processKbd() { _lastKeyHit = _keyPressed; _keyPressed = 0; - if (_version <= 2 && 315 <= _lastKeyHit && _lastKeyHit < 315+12) { + if (((_version <= 2) || (_features & GF_FMTOWNS)) && 315 <= _lastKeyHit && _lastKeyHit < 315+12) { // Convert F-Keys for V1/V2 games (they start at 1 instead of at 315) _lastKeyHit -= 314; } @@ -1843,7 +1843,7 @@ void ScummEngine::processKbd() { #endif if (VAR_RESTART_KEY != 0xFF && _lastKeyHit == VAR(VAR_RESTART_KEY) || - (_version <= 2 && _lastKeyHit == 8)) { + (((_version <= 2) || (_features & GF_FMTOWNS)) && _lastKeyHit == 8)) { confirmrestartDialog(); return; } -- cgit v1.2.3