From 6bf0b6cb0d0c49cd3763852e89db3f4f937a0d1e Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 10 May 2003 18:38:59 +0000 Subject: fixed script dumping for flobject script in V6/V7 games svn-id: r7419 --- scumm/object.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/scumm/object.cpp b/scumm/object.cpp index f022af1a95..4e1df8a4f6 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -1719,9 +1719,7 @@ void Scumm::loadFlObject(uint object, uint room) { char buf[32]; byte *ptr = foir.obcd; sprintf(buf, "roomobj-%d-", room); - if (_features & GF_AFTER_V8) - // TODO - maybe V8 is not the only that needs this? - ptr = findResource(MKID('VERB'), ptr, 0); + ptr = findResource(MKID('VERB'), ptr, 0); dumpResource(buf, object, ptr); } -- cgit v1.2.3