From 6d4d02a27f989db27f94aebce4f5f4475a02fb33 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 9 Jan 2008 12:36:58 +0000 Subject: Bugfix for #1866784 - Castle Skorl can be activated multiple times svn-id: r30354 --- engines/lure/hotspots.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp index 8fe8e74c76..534fe41acf 100644 --- a/engines/lure/hotspots.cpp +++ b/engines/lure/hotspots.cpp @@ -3878,6 +3878,7 @@ void HotspotTickHandlers::castleSkorlAnimHandler(Hotspot &h) { HotspotData *hotspot = res.getHotspot(h.hotspotId()); assert(hotspot); res.deactivateHotspot(hotspot->hotspotId); + hotspot->roomNumber = 0xffff; hotspot->layer = 255; hotspot->talkCountdown = 0; hotspot->flags |= HOTSPOTFLAG_MENU_EXCLUSION; -- cgit v1.2.3