From 7180c24b4efc2c1840d95aa30d6909bec5cb2f95 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Wed, 20 Jul 2005 16:38:57 +0000 Subject: Nope, I was mistaken. The Linux patch files are almost - but not quite - like the Windows ones. svn-id: r18569 --- saga/game.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/saga/game.cpp b/saga/game.cpp index 25669310ae..177c6a207e 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -372,9 +372,8 @@ static GamePatchDescription ITELinPatch_Files[] = { { "wyrm1.dlt", GAME_RESOURCEFILE, 1530}, { "wyrm2.dlt", GAME_RESOURCEFILE, 1531}, { "wyrm3.dlt", GAME_RESOURCEFILE, 1532}, - { "wyrm4.dlt", GAME_RESOURCEFILE, 1533}, - { "credit3m.dlt", GAME_RESOURCEFILE, 1796}, - { "credit4m.dlt", GAME_RESOURCEFILE, 1797}, + { "credit3n.dlt", GAME_RESOURCEFILE, 1796}, + { "credit4n.dlt", GAME_RESOURCEFILE, 1797}, { "P2_A.iaf", GAME_VOICEFILE, 4} }; -- cgit v1.2.3