From 72cfdcf415b670f90d648e5053812a165e5e1c9c Mon Sep 17 00:00:00 2001 From: Max Horn Date: Mon, 22 Jul 2002 01:07:31 +0000 Subject: added FIXME svn-id: r4614 --- gui.cpp | 29 ++++++++++++++++++++++++++--- 1 file changed, 26 insertions(+), 3 deletions(-) diff --git a/gui.cpp b/gui.cpp index 03ab77459a..49328b2a4b 100644 --- a/gui.cpp +++ b/gui.cpp @@ -601,15 +601,38 @@ void Gui::handleSoundDialogCommand(int cmd) if (cmd == 50) { close(); } else if (cmd == 40) { + // FIXME - slider ranges are 0-100, yet the volumes use different ones. + // We want to fix this, ideally by simply converting the GUI value + // range 0-100 to the 'real' ranges and back (for maximal backward + // compatibility). However, this is not easy, in fact with the current + // system it is impossible. For a quick overview, read this: + // + // Music volume range: 1-100 + // iMUSE master volume range: 0-128 + // Mixer master volume range: 0-256 + // SFX volume range: 0-256 + // + // Correct, the master volume range of iMUSE and the mixer don't match! + // Since both are steered by _sound_volume_master, we are screwed. + // This is really a big mess and sadly is not the only case of similar + // issues. The almost complete lack of any documentation (and I am not + // very demanding, I even count comments as docs) are not helping us + // either. + // + // Somebody (me if I have the time) should fix this by rewriting all + // the functions to take a nice range like 0-255 or 0-256. And while + // (s)he is at it, HiFi equipment uses logarithmic volume controls + // (not linear ones as we do) since they match the human ear better. + _s->_sound_volume_master = _gui_variables[0]; // Master _s->_sound_volume_music = _gui_variables[1]; // Music _s->_sound_volume_sfx = _gui_variables[2]; // SFX - IMuse *imuse = _s->_imuse; - imuse->set_music_volume(_s->_sound_volume_music); - imuse->set_master_volume(_s->_sound_volume_master); + _s->_imuse->set_music_volume(_s->_sound_volume_music); + _s->_imuse->set_master_volume(_s->_sound_volume_master); _s->_mixer->set_volume(_s->_sound_volume_sfx); _s->_mixer->set_music_volume(_s->_sound_volume_music); + scummcfg->set("master_volume", _s->_sound_volume_master); scummcfg->set("music_volume", _s->_sound_volume_music); scummcfg->set("sfx_volume", _s->_sound_volume_sfx); -- cgit v1.2.3