From 74f80acbf09bbefca149d9db648effd7b3114c54 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Fri, 4 Apr 2008 11:43:26 +0000 Subject: Properly *init* the _fmtownsBuf variable, and properly release the memory it points to when restarting svn-id: r31381 --- engines/scumm/scumm.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 3a93fae0fa..bc5a208b30 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -528,6 +528,8 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr) else _compositeBuf = 0; + _fmtownsBuf = 0; + _herculesBuf = 0; if (_renderMode == Common::kRenderHercA || _renderMode == Common::kRenderHercG) { _herculesBuf = (byte *)malloc(Common::kHercW * Common::kHercH); @@ -1198,8 +1200,8 @@ void ScummEngine::setupScumm() { Graphics::initfonts(); #endif - _fmtownsBuf = 0; if (_game.platform == Common::kPlatformFMTowns && _language == Common::JA_JPN) { + free(_fmtownsBuf); _fmtownsBuf = (byte *)malloc(_screenWidth * _textSurfaceMultiplier * _screenHeight * _textSurfaceMultiplier); } -- cgit v1.2.3