From 806ff4acb3755df6cc01a7bb700fdf88fec9cd93 Mon Sep 17 00:00:00 2001 From: Chris Apers Date: Sat, 16 Aug 2003 10:16:07 +0000 Subject: Added fullscreen support to palmos svn-id: r9721 --- backends/intern.h | 2 +- common/gameDetector.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/backends/intern.h b/backends/intern.h index 1b4dae170f..7b06adfe69 100644 --- a/backends/intern.h +++ b/backends/intern.h @@ -35,7 +35,7 @@ extern OSystem *OSystem_WINCE3_create(); extern OSystem *OSystem_X11_create(); extern OSystem *OSystem_MAC_create(int gfx_mode, bool full_screen); extern OSystem *OSystem_GP32_create(int gfx_mode, bool full_screen); //ph0x -extern OSystem *OSystem_PALMOS_create(int gfx_mode); +extern OSystem *OSystem_PALMOS_create(int gfx_mode, bool full_screen); #ifdef _WIN32_WCE diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index 6a06a61c98..ef71482604 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -753,7 +753,7 @@ OSystem *GameDetector::createSystem() { #elif defined(__GP32__) // ph0x return OSystem_GP32_create(GFX_NORMAL, true); #elif defined(__PALM_OS__) //chrilith - return OSystem_PALMOS_create(_gfx_mode); + return OSystem_PALMOS_create(_gfx_mode, _fullScreen); #else /* SDL is the default driver for now */ return OSystem_SDL_create(_gfx_mode, _fullScreen, _aspectRatio); -- cgit v1.2.3