From 86b5192d1b271033afa213891dbafa9ec5d60b3c Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Sat, 15 Feb 2014 23:39:05 +0100 Subject: BBVS: Use spaces instead of tabs for formatting --- engines/bbvs/bbvs.cpp | 2 +- engines/bbvs/bbvs.h | 120 +++++++++++++++++++------------------- engines/bbvs/dialogs.h | 6 +- engines/bbvs/minigames/bbtennis.h | 8 +-- engines/bbvs/minigames/minigame.h | 8 +-- 5 files changed, 72 insertions(+), 72 deletions(-) diff --git a/engines/bbvs/bbvs.cpp b/engines/bbvs/bbvs.cpp index 5775835df9..6b261be451 100644 --- a/engines/bbvs/bbvs.cpp +++ b/engines/bbvs/bbvs.cpp @@ -99,7 +99,7 @@ static const int kAfterVideoSceneNum[] = { }; const int kMainMenu = 44; -const int kCredits = 45; +const int kCredits = 45; bool WalkArea::contains(const Common::Point &pt) const { return Common::Rect(x, y, x + width, y + height).contains(pt); diff --git a/engines/bbvs/bbvs.h b/engines/bbvs/bbvs.h index a896e9db4a..8bfe6481c6 100644 --- a/engines/bbvs/bbvs.h +++ b/engines/bbvs/bbvs.h @@ -63,84 +63,84 @@ class SoundMan; #define BBVS_SAVEGAME_VERSION 0 enum { - kVerbLook = 0, - kVerbUse = 1, - kVerbTalk = 2, - kVerbWalk = 3, - kVerbInvItem = 4, - kVerbShowInv = 5 + kVerbLook = 0, + kVerbUse = 1, + kVerbTalk = 2, + kVerbWalk = 3, + kVerbInvItem = 4, + kVerbShowInv = 5 }; enum { - kITNone = 0, - kITEmpty = 1, - KITSceneObject = 2, - kITBgObject = 3, - kITDialog = 4, - kITScroll = 5, - kITSceneExit = 6, - kITInvItem = 7 + kITNone = 0, + kITEmpty = 1, + KITSceneObject = 2, + kITBgObject = 3, + kITDialog = 4, + kITScroll = 5, + kITSceneExit = 6, + kITInvItem = 7 }; enum { - kGSScene = 0, - kGSInventory = 1, - kGSVerbs = 2, - kGSWait = 3, - kGSDialog = 4, - kGSWaitDialog = 5 + kGSScene = 0, + kGSInventory = 1, + kGSVerbs = 2, + kGSWait = 3, + kGSDialog = 4, + kGSWaitDialog = 5 }; enum { - kActionCmdStop = 0, - kActionCmdWalkObject = 3, - kActionCmdMoveObject = 4, - kActionCmdAnimObject = 5, - kActionCmdSetCameraPos = 7, - kActionCmdPlaySpeech = 8, - kActionCmdPlaySound = 10, - kActionCmdStartBackgroundSound = 11, - kActionCmdStopBackgroundSound = 12 + kActionCmdStop = 0, + kActionCmdWalkObject = 3, + kActionCmdMoveObject = 4, + kActionCmdAnimObject = 5, + kActionCmdSetCameraPos = 7, + kActionCmdPlaySpeech = 8, + kActionCmdPlaySound = 10, + kActionCmdStartBackgroundSound = 11, + kActionCmdStopBackgroundSound = 12 }; enum { - kCondUnused = 1, - kCondSceneObjectVerb = 2, - kCondBgObjectVerb = 3, - kCondSceneObjectInventory = 4, - kCondBgObjectInventory = 5, - kCondHasInventoryItem = 6, - kCondHasNotInventoryItem = 7, - kCondIsGameVar = 8, - kCondIsNotGameVar = 9, - kCondIsPrevSceneNum = 10, - kCondIsCurrTalkObject = 11, - kCondIsDialogItem = 12, - kCondIsCameraNum = 13, - kCondIsNotPrevSceneNum = 14, - kCondDialogItem0 = 15, - kCondIsButtheadAtBgObject = 16, - kCondIsNotSceneVisited = 17, - kCondIsSceneVisited = 18, - kCondIsCameraNumTransition = 19 + kCondUnused = 1, + kCondSceneObjectVerb = 2, + kCondBgObjectVerb = 3, + kCondSceneObjectInventory = 4, + kCondBgObjectInventory = 5, + kCondHasInventoryItem = 6, + kCondHasNotInventoryItem = 7, + kCondIsGameVar = 8, + kCondIsNotGameVar = 9, + kCondIsPrevSceneNum = 10, + kCondIsCurrTalkObject = 11, + kCondIsDialogItem = 12, + kCondIsCameraNum = 13, + kCondIsNotPrevSceneNum = 14, + kCondDialogItem0 = 15, + kCondIsButtheadAtBgObject = 16, + kCondIsNotSceneVisited = 17, + kCondIsSceneVisited = 18, + kCondIsCameraNumTransition = 19 }; enum { - kActResAddInventoryItem = 1, - kActResRemoveInventoryItem = 2, - kActResSetGameVar = 3, - kActResUnsetGameVar = 4, - kActResStartDialog = 5, - kActResChangeScene = 6 + kActResAddInventoryItem = 1, + kActResRemoveInventoryItem = 2, + kActResSetGameVar = 3, + kActResUnsetGameVar = 4, + kActResStartDialog = 5, + kActResChangeScene = 6 }; enum { - kLeftButtonClicked = 1, - kRightButtonClicked = 2, - kLeftButtonDown = 4, - kRightButtonDown = 8, - kAnyButtonClicked = kLeftButtonClicked | kRightButtonClicked, - kAnyButtonDown = kLeftButtonDown | kRightButtonDown + kLeftButtonClicked = 1, + kRightButtonClicked = 2, + kLeftButtonDown = 4, + kRightButtonDown = 8, + kAnyButtonClicked = kLeftButtonClicked | kRightButtonClicked, + kAnyButtonDown = kLeftButtonDown | kRightButtonDown }; struct BBPoint { diff --git a/engines/bbvs/dialogs.h b/engines/bbvs/dialogs.h index 9ecc33aaab..2dce2a110b 100644 --- a/engines/bbvs/dialogs.h +++ b/engines/bbvs/dialogs.h @@ -50,9 +50,9 @@ enum { }; enum { - kMainMenuScr = 0, - kOptionsMenuScr = 1, - kMiniGamesMenuScr = 2 + kMainMenuScr = 0, + kOptionsMenuScr = 1, + kMiniGamesMenuScr = 2 }; class MainMenu : public GUI::Dialog { diff --git a/engines/bbvs/minigames/bbtennis.h b/engines/bbvs/minigames/bbtennis.h index 644eec73b2..fb6355f4eb 100644 --- a/engines/bbvs/minigames/bbtennis.h +++ b/engines/bbvs/minigames/bbtennis.h @@ -57,10 +57,10 @@ public: }; enum { - kGSTitleScreen = 0, // Title screen - kGSMainGame = 1, // Game when called as part of the main game - kGSStandaloneGame = 2, // Game when called as standalone game - kGSScoreCountUp = 3 // Score countup and next level text + kGSTitleScreen = 0, // Title screen + kGSMainGame = 1, // Game when called as part of the main game + kGSStandaloneGame = 2, // Game when called as standalone game + kGSScoreCountUp = 3 // Score countup and next level text }; Obj _objects[kMaxObjectsCount]; diff --git a/engines/bbvs/minigames/minigame.h b/engines/bbvs/minigames/minigame.h index 1e1a4695e0..1bba25f435 100644 --- a/engines/bbvs/minigames/minigame.h +++ b/engines/bbvs/minigames/minigame.h @@ -31,10 +31,10 @@ namespace Bbvs { enum { - kMinigameBbLoogie = 0, - kMinigameBbTennis = 1, - kMinigameBbAnt = 2, - kMinigameBbAirGuitar = 3, + kMinigameBbLoogie = 0, + kMinigameBbTennis = 1, + kMinigameBbAnt = 2, + kMinigameBbAirGuitar = 3, kMinigameCount }; 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