From 88247e35703dd75fd7e9a702f7b7be3ccc443c1e Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Mon, 28 Mar 2011 10:38:34 -0400 Subject: NEWS: Cleanup --- NEWS | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/NEWS b/NEWS index ba69165222..d2ab41c29d 100644 --- a/NEWS +++ b/NEWS @@ -72,7 +72,7 @@ For a more comprehensive changelog of the latest experimental code, see: a lockup in the shower scene of Laura bow 1 and pathfinding in some screens during the chase sequence in Laura Bow 2). - Fixed several music related glitches and possible lockups (like, for - example, a rare music lockup that occured when loading a saved game + example, a rare music lockup that occurred when loading a saved game outside the palace in Quest for Glory 3). - Fixed possible problems and lockups in the character import screens of Quest for Glory 2 and 3. @@ -81,7 +81,7 @@ For a more comprehensive changelog of the latest experimental code, see: - Fixed a script bug in the CD version of King's Quest 5, which caused a lockup under certain circumstances when going outside the witch's house in the dark forest. - - Function keys now work correctly when the numlock key is on. + - Function keys now work correctly when the num lock key is on. - Improved support for fanmade game scripts. - Improved support for non-English versions of games. - Made several enhancements and fixes related to MT-32 music (e.g. reverb). @@ -119,7 +119,7 @@ For a more comprehensive changelog of the latest experimental code, see: - Added support for pause/resume. - Added support for games using 16bit graphics. - Increased the performance significantly. - - Added support for the "Fullscreen mode" option. Unticking this keeps the + - Added support for the "Fullscreen mode" option. Unchecking this keeps the game's aspect ratio. - Added a new graphics mode for linear filtering. - Overhauled the input system (see README.Android). -- cgit v1.2.3