From 89059ff50d32bee187b5e03f8c720b17dc490cb2 Mon Sep 17 00:00:00 2001 From: Joseph-Eugene Winzer Date: Sun, 20 Aug 2017 22:01:26 +0200 Subject: SUPERNOVA: Fixes render error on death screen fadeout --- engines/supernova/state.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp index 66ea0af8aa..51cc97f486 100644 --- a/engines/supernova/state.cpp +++ b/engines/supernova/state.cpp @@ -1074,7 +1074,7 @@ void GameManager::death(const char *message) { initGui(); _inventory.clear(); changeRoom(INTRO); - _vm->renderRoom(*_currentRoom); + g_system->fillScreen(kColorBlack); _vm->paletteFadeIn(); _guiEnabled = true; -- cgit v1.2.3