From 8aa8cb4dd661ec39dd5f03e39f2ed19e4968ff2c Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Thu, 9 Aug 2012 03:25:55 +0200 Subject: DINGUX: Fix "if" formatting. --- backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp index 205dcfdbec..f515343d3c 100644 --- a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp +++ b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp @@ -432,7 +432,7 @@ bool DINGUXSdlGraphicsManager::loadGFXMode() { // Forcefully disable aspect ratio correction for games // which starts with a native 240px height resolution. // This fixes games with weird resolutions, like MM Nes (256x240) - if(_videoMode.screenHeight == 240) { + if (_videoMode.screenHeight == 240) { _videoMode.aspectRatioCorrection = false; } -- cgit v1.2.3