From 92b907e8560c689e6c61ccda9a08ae8306655db9 Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Mon, 21 May 2012 00:07:28 -0400 Subject: SCI: Silence unused variable warnings --- engines/sci/engine/kgraphics32.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/engines/sci/engine/kgraphics32.cpp b/engines/sci/engine/kgraphics32.cpp index 786a58aae9..2bb8288cb7 100644 --- a/engines/sci/engine/kgraphics32.cpp +++ b/engines/sci/engine/kgraphics32.cpp @@ -236,11 +236,11 @@ reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv) { // tables inside graphics/transitions.cpp uint16 showStyle = argv[0].toUint16(); // 0 - 15 reg_t planeObj = argv[1]; // the affected plane - uint16 seconds = argv[2].toUint16(); // seconds that the transition lasts - uint16 backColor = argv[3].toUint16(); // target back color(?). When fading out, it's 0x0000. When fading in, it's 0xffff - int16 priority = argv[4].toSint16(); // always 0xc8 (200) when fading in/out - uint16 animate = argv[5].toUint16(); // boolean, animate or not while the transition lasts - uint16 refFrame = argv[6].toUint16(); // refFrame, always 0 when fading in/out + //uint16 seconds = argv[2].toUint16(); // seconds that the transition lasts + //uint16 backColor = argv[3].toUint16(); // target back color(?). When fading out, it's 0x0000. When fading in, it's 0xffff + //int16 priority = argv[4].toSint16(); // always 0xc8 (200) when fading in/out + //uint16 animate = argv[5].toUint16(); // boolean, animate or not while the transition lasts + //uint16 refFrame = argv[6].toUint16(); // refFrame, always 0 when fading in/out int16 divisions; // If the game has the pFadeArray selector, another parameter is used here, -- cgit v1.2.3