From 92f5c90b9adc6082231f1838dfe62dfd899ee988 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Tue, 10 Aug 2004 23:54:15 +0000 Subject: Added a FIXME, maybe Kirben (or whoever add this stuff) can comment on this :-) svn-id: r14549 --- scumm/actor.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 83c33438b4..4bebc978ec 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1053,6 +1053,11 @@ void Actor::drawActorCostume() { bcr->_draw_bottom = bottom = 0; bcr->_skipLimb = (skipLimb != 0); + + // FIXME: Why do the _actorDrawVirScr and actorDrawVirScr variable exist, and even + // gets saved? I (Fingolfin) can't see any reason for this... looking how they are + // used,it appears we could just get rid of _actorDrawVirScr and instead add params + // to drawActorCostume() and drawCostume() which do their job.... bcr->_actorDrawVirScr = (actorDrawVirScr != 0); // If the actor is partially hidden, redraw it next frame. -- cgit v1.2.3