From 931ad00a2d208335fc45885bfc7f53a53e6d9dce Mon Sep 17 00:00:00 2001 From: richiesams Date: Mon, 5 Aug 2013 19:18:04 -0500 Subject: ZVISION: Add StateFlag handling to Puzzle checking --- engines/zvision/script_manager.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/engines/zvision/script_manager.cpp b/engines/zvision/script_manager.cpp index 38ca1075d1..fe6548cd80 100644 --- a/engines/zvision/script_manager.cpp +++ b/engines/zvision/script_manager.cpp @@ -77,6 +77,15 @@ void ScriptManager::checkPuzzleCriteria() { while (!_puzzlesToCheck.empty()) { Puzzle *puzzle = _puzzlesToCheck.pop(); + // Check if the puzzle is already finished + // If it doesn't have the flag ONCE_PER_INST it can be done more than once + // Also check that the puzzle isn't disabled + if (getStateValue(puzzle->key) == 1 && + (puzzle->flags & Puzzle::StateFlags::ONCE_PER_INST) == Puzzle::StateFlags::ONCE_PER_INST && + (puzzle->flags & Puzzle::StateFlags::DISABLED) == 0) { + continue; + } + debug("Checking puzzle: %u", puzzle->key); // Check each Criteria -- cgit v1.2.3