From 96fe9d111fb5e35def0f6a0b13ee9d43beabc545 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 3 Feb 2007 23:47:45 +0000 Subject: Fixed the default coords in ScummEngine_c64::o_putActorAtObject, which still in char coords, not pixel coords (see also ScummEngine_v2::o2_putActorAtObject) svn-id: r25367 --- engines/scumm/script_c64.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/engines/scumm/script_c64.cpp b/engines/scumm/script_c64.cpp index d47f264b1e..70f2ab35ed 100644 --- a/engines/scumm/script_c64.cpp +++ b/engines/scumm/script_c64.cpp @@ -745,8 +745,8 @@ void ScummEngine_c64::o_putActorAtObject() { if (whereIsObject(obj) != WIO_NOT_FOUND) getObjectXYPos(obj, x, y); else { - x = 30; - y = 60; + x = 240; + y = 120; } a->putActor(x, y); -- cgit v1.2.3