From 9754794e021b749d9ca6e4c07076c815cf7b0438 Mon Sep 17 00:00:00 2001 From: James Brown Date: Tue, 10 Aug 2004 04:23:58 +0000 Subject: Few updates / rewordings svn-id: r14534 --- NEWS | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/NEWS b/NEWS index 5f2a737b19..7c04bdf4c4 100644 --- a/NEWS +++ b/NEWS @@ -14,21 +14,24 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now, and AdvMame2x is MMX accelerated - Added MMX i386 assembler versions of the HQ2x and HQ3x scalers + - New 'Extra Path' option allows for a searching an additional datafile + location (for reencoded cutscenes and the like) - Alt-x and Ctrl-z quit keys disabled in favour of Ctrl-q on unix like operating systems, like Linux (exception: Mac OS X still uses Cmd-q) SCUMM: - Old zak256 target removed, use zakTowns instead - - Added support for the special container file format used in the macintosh - versions of some games (thus you do not have to use rescumm anymore) + - Added native support for Macintosh versions using a special container + file. This removes the need for using the 'RESCUMM' program - Partially rewrote the text engine, fixing various bugs + - Corrected actor drawing glitches in V1 Maniac and Zak Queen: - Various fixes [TODO: Somebody of the Queen team please fill this in] Sword2: - - Simplified the memory/resource management... - - ...which led to simplified sound effects handling + - Simplified memory/resource management + - Simplified sound effects handling - Various minor bugfixes. 0.6.1b (2004-08-03) -- cgit v1.2.3