From 989749b6e540988ff626cd8086ffedf7e877d337 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Wed, 8 Jun 2016 10:17:16 +0200 Subject: SHERLOCK: Use # as savefile matching pattern --- engines/sherlock/saveload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/sherlock/saveload.cpp b/engines/sherlock/saveload.cpp index f32552c7ea..45a4eedb10 100644 --- a/engines/sherlock/saveload.cpp +++ b/engines/sherlock/saveload.cpp @@ -89,7 +89,7 @@ SaveStateList SaveManager::getSavegameList(const Common::String &target) { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Common::StringArray filenames; Common::String saveDesc; - Common::String pattern = Common::String::format("%s.0??", target.c_str()); + Common::String pattern = Common::String::format("%s.0##", target.c_str()); SherlockSavegameHeader header; filenames = saveFileMan->listSavefiles(pattern); -- cgit v1.2.3