From 99cb3d571568253b679325d76940d69e7a943fd1 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Mon, 4 Aug 2003 05:19:08 +0000 Subject: Add instructions for simon2mp3 svn-id: r9448 --- README | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/README b/README index 39da32b76d..ab516eab29 100644 --- a/README +++ b/README @@ -714,6 +714,24 @@ This should produce a smaller monster.sog file, which you should copy to your game dir. +Compressing sound effects and speech files in Simon the Sorcerer 1 and 2 +----------------------------------------------------------------------- +You need LAME, and our simon2mp3 util from the scummvm-tools package to perform +this task, and ScummVM must be compiled with MAD support. + +Make a backup of the file before attempting this. Copy the file to a +temporary folder. Then run: + + simon2mp3 effects.voc (For simon1talkie) + simon2mp3 simon.voc (For simon1talkie) + simon2mp3 simon.voc (For simon1win) + simon2mp3 simon2.voc (For simon2talkie) + simon2mp3 simon2.wav (For simon2win) + + +In about 30 minutes or so, you will have a much smaller *.mp3 file, copy this +file to your game dir. You can safely remove the old file. + Using data files from Macintosh game versions: ---------------------------------------------- All LucasArts Scumm based adventures except CMI also exist in versions for the -- cgit v1.2.3