From 9a0e2e9c461547b1a2d8bf32a3e7ba52853358f5 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Sat, 26 Jun 2010 17:37:28 +0000 Subject: SCI: add another unint temp workaround for kq5 - when playing harp for the harpies svn-id: r50334 --- engines/sci/engine/vm.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp index 1778d6e339..e69048dbc4 100644 --- a/engines/sci/engine/vm.cpp +++ b/engines/sci/engine/vm.cpp @@ -200,6 +200,7 @@ static const UninitializedReadWorkaround uninitializedReadWorkarounds[] = { { GID_LSL1, 720, "rm720", "init", -1, 0, 0 }, // age check room { GID_ISLANDBRAIN, 140, "piece", "init", -1, 3, 1 }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0 { GID_ISLANDBRAIN, 268, "anElement", "select", -1, 0, 0 }, // elements puzzle, gets used before super TextIcon + { GID_KQ5, 0, "", "export 29", -1, 3, 0 }, // called when playing harp for the harpies, is used for kDoAudio { GID_KQ5, 25, "rm025", "doit", -1, 0, 0 }, // inside witch forest, where the walking rock is { GID_SQ1, 703, "", "export 1", -1, 0, 0 }, // sub that's called from several objects while on sarien battle cruiser { GID_SQ1, 703, "firePulsar", "changeState", 0x18a, 0, 0 }, // export 1, but called locally (when shooting at aliens) -- cgit v1.2.3