From 9f4c221a2222d33323549b137767c0bbd68df29d Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Sun, 4 May 2014 22:23:14 +0200 Subject: NEVERHOOD: Fixed off-by-one error in getTextIndex3() This is the same fix that was applied to getKloggsTextIndex() some time ago. It restores a missing Willie nonsense letter. While I haven't actually verified for myself that this letter appears in the original game, it is referenced in Wikipedia's article about Absalom. --- engines/neverhood/modules/module1000.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/neverhood/modules/module1000.cpp b/engines/neverhood/modules/module1000.cpp index be57502d08..5e4d67d2bc 100644 --- a/engines/neverhood/modules/module1000.cpp +++ b/engines/neverhood/modules/module1000.cpp @@ -701,7 +701,7 @@ uint32 Scene1005::getKloggsTextIndex() { uint32 Scene1005::getTextIndex3() { uint32 textIndex = getGlobalVar(V_TEXT_COUNTING_INDEX2); - if (textIndex + 1 >= 10) { + if (textIndex + 1 > 10) { textIndex = 0; } setGlobalVar(V_TEXT_COUNTING_INDEX2, textIndex + 1); -- cgit v1.2.3