From 9f74b031828b2a309b8194a0da9fdee85dec0cd7 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Mon, 13 Nov 2006 16:42:34 +0000 Subject: Protection should not be bypassed for OS (and it didn't work well anyway) svn-id: r24708 --- engines/cine/cine.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp index c850f0e4f0..65e5c1d218 100644 --- a/engines/cine/cine.cpp +++ b/engines/cine/cine.cpp @@ -146,11 +146,6 @@ static void initialize() { globalVars[i] = 0; } - // bypass protection - if (g_cine->getGameType() == GType_OS && !ConfMan.getBool("copy_protection")) { - globalVars[255] = 1; - } - for (i = 0; i < NUM_MAX_SCRIPT; i++) { scriptTable[i].ptr = NULL; scriptTable[i].size = 0; -- cgit v1.2.3