From 9fcd50650ca2d2e428dfc0faf7862ce3cd67de7a Mon Sep 17 00:00:00 2001 From: Max Horn Date: Mon, 12 Mar 2007 13:28:01 +0000 Subject: Removing this old workaround: It no longer works, and causes an infinite loop. Am working on a new workaround/fix svn-id: r26104 --- engines/scumm/actor.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index bbae60c560..af5726a273 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -621,12 +621,6 @@ void Actor_v3::walkActor() { break; next_box = _vm->getNextBox(_walkbox, _walkdata.destbox); - - // WORKAROUND: To fully fix bug #774783, we add a special case - // here, resulting in a different next_box value for Hitler. - if ((_vm->_game.id == GID_INDY3) && _vm->_roomResource == 46 && _walkbox == 1 && _walkdata.destbox == 0 && _number == 9) - next_box = 1; - if (next_box < 0) { _moving |= MF_LAST_LEG; return; -- cgit v1.2.3