From a4b67dabf68dcbb24dabe07270519625357d4be3 Mon Sep 17 00:00:00 2001 From: Matthew Stewart Date: Mon, 11 Jun 2018 18:16:06 -0400 Subject: STARTREK: Change spawn room back to room 0 --- engines/startrek/awaymission.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/engines/startrek/awaymission.cpp b/engines/startrek/awaymission.cpp index 585f789ade..341624ba99 100644 --- a/engines/startrek/awaymission.cpp +++ b/engines/startrek/awaymission.cpp @@ -37,11 +37,11 @@ void StarTrekEngine::initAwayMission() { // sub_23a60(); // TODO _sound->loadMusicFile("ground"); - loadRoom(_missionToLoad, 2); // FIXME + loadRoom(_missionToLoad, _roomIndexToLoad); _roomIndexToLoad = -1; // Load crew positions for beaming in - initAwayCrewPositions(3); + initAwayCrewPositions(4); } void StarTrekEngine::runAwayMission() { -- cgit v1.2.3