From a4c34cedd5b7e97104cfb53b90f9808c4204dcf1 Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Mon, 19 Sep 2011 09:30:51 +0000 Subject: NEVERHOOD: Merge createSceneXXX/updateSceneXXX methods into createScene and updateScene for Module1200 --- engines/neverhood/module1200.cpp | 97 +++++++++++++++++----------------------- engines/neverhood/module1200.h | 9 +--- 2 files changed, 43 insertions(+), 63 deletions(-) diff --git a/engines/neverhood/module1200.cpp b/engines/neverhood/module1200.cpp index c050abcf68..ff0493713c 100644 --- a/engines/neverhood/module1200.cpp +++ b/engines/neverhood/module1200.cpp @@ -33,21 +33,11 @@ Module1200::Module1200(NeverhoodEngine *vm, Module *parentModule, int which) debug("Module1200: which = %d", which); if (which < 0) { - switch (_vm->gameState().sceneNum) { - case 0: - createScene1201(-1); - break; - case 1: - createScene1202(-1); - break; - case 2: - createScene1203(-1); - break; - } + createScene(_vm->gameState().sceneNum, -1); } else if (which == 1) { - createScene1201(2); + createScene(0, 2); } else { - createScene1201(0); + createScene(0, 0); } // TODO Music18hList_add(0x00478311, 0x62222CAE); @@ -58,58 +48,53 @@ Module1200::~Module1200() { // TODO Music18hList_deleteGroup(0x00478311); } -void Module1200::createScene1201(int which) { - _vm->gameState().sceneNum = 0; - _childObject = new Scene1201(_vm, this, which); - SetUpdateHandler(&Module1200::updateScene1201); -} - -void Module1200::createScene1202(int which) { - _vm->gameState().sceneNum = 1; - _childObject = new Scene1202(_vm, this, which); - SetUpdateHandler(&Module1200::updateScene1202); -} - -void Module1200::createScene1203(int which) { - _vm->gameState().sceneNum = 2; - // TODO Music18hList_stop(0x62222CAE, 0, 0); - createSmackerScene(0x31890001, true, true, false); - setGlobalVar(0x2A02C07B, 1); - SetUpdateHandler(&Module1200::updateScene1203); +void Module1200::createScene(int sceneNum, int which) { + debug("Module1200::createScene(%d, %d)", sceneNum, which); + _vm->gameState().sceneNum = sceneNum; + switch (_vm->gameState().sceneNum) { + case 0: + _childObject = new Scene1201(_vm, this, which); + break; + case 1: + _childObject = new Scene1202(_vm, this, which); + break; + case 2: + // TODO Music18hList_stop(0x62222CAE, 0, 0); + createSmackerScene(0x31890001, true, true, false); + setGlobalVar(0x2A02C07B, 1); + break; + } + SetUpdateHandler(&Module1200::updateScene); + _childObject->handleUpdate(); } -void Module1200::updateScene1201() { +void Module1200::updateScene() { if (!updateChild()) { - if (_moduleResult == 1) { - createScene1202(0); - _childObject->handleUpdate(); - } else if (_moduleResult == 2) { - if (getGlobalVar(0x0A18CA33) && !getGlobalVar(0x2A02C07B)) { - createScene1203(-1); + switch (_vm->gameState().sceneNum) { + case 0: + if (_moduleResult == 1) { + createScene(1, 0); + } else if (_moduleResult == 2) { + if (getGlobalVar(0x0A18CA33) && !getGlobalVar(0x2A02C07B)) { + createScene(2, -1); + } else { + sendMessage(_parentModule, 0x1009, 1); + } } else { - sendMessage(_parentModule, 0x1009, 1); + sendMessage(_parentModule, 0x1009, 0); } - } else { - sendMessage(_parentModule, 0x1009, 0); + break; + case 1: + createScene(0, 1); + break; + case 2: + // TODO Music18hList_play(0x62222CAE, 0, 0, 1); + createScene(0, 3); + break; } } } -void Module1200::updateScene1202() { - if (!updateChild()) { - createScene1201(1); - _childObject->handleUpdate(); - } -} - -void Module1200::updateScene1203() { - if (!updateChild()) { - createScene1201(3); - _childObject->handleUpdate(); - // TODO Music18hList_play(0x62222CAE, 0, 0, 1); - } -} - // Scene1201 static const uint32 kScene1201InitArray[] = { diff --git a/engines/neverhood/module1200.h b/engines/neverhood/module1200.h index df1ed41b2c..a34bd958e6 100644 --- a/engines/neverhood/module1200.h +++ b/engines/neverhood/module1200.h @@ -36,13 +36,8 @@ public: Module1200(NeverhoodEngine *vm, Module *parentModule, int which); virtual ~Module1200(); protected: - // TODO ResourceTable _resourceTable; - void createScene1201(int which); - void createScene1202(int which); - void createScene1203(int which); - void updateScene1201(); - void updateScene1202(); - void updateScene1203(); + void createScene(int sceneNum, int which); + void updateScene(); }; // Scene1201 -- cgit v1.2.3