From a4c5a691cc8ee05c21f5c2f678a730ca525fc9a4 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Thu, 13 Apr 2006 09:45:03 +0000 Subject: Disable quick load/save is FF, since original sometimes disabled load/save and it isn't reliable at the moment svn-id: r21838 --- engines/simon/saveload.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/engines/simon/saveload.cpp b/engines/simon/saveload.cpp index f7431df6be..6ac7c6899c 100644 --- a/engines/simon/saveload.cpp +++ b/engines/simon/saveload.cpp @@ -99,9 +99,9 @@ int SimonEngine::displaySaveGameList(int curpos, bool load, char *dst) { } void SimonEngine::quickLoadOrSave() { - // simon1demo subroutines are missing too many segments - // original demo didn't allow load or save either. - if (getGameId() == GID_SIMON1DEMO) + // The demo of Simon 1 (DOS Floppy) is missing too many segments + // and the Feeble Files doesn't always allow a load or save + if (getGameId() == GID_SIMON1DEMO || getGameType() == GType_FF) return; bool success; -- cgit v1.2.3