From a77ab4be6d35ac035540e94fddb3aac1ba63187d Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Mon, 9 Jul 2012 00:50:25 +0200 Subject: WINTERMUTE: Rename FuncName/VarName -> funcName/varName in SXString --- engines/wintermute/Base/scriptables/SXString.cpp | 34 ++++++++++++------------ engines/wintermute/Base/scriptables/SXString.h | 4 +-- 2 files changed, 19 insertions(+), 19 deletions(-) diff --git a/engines/wintermute/Base/scriptables/SXString.cpp b/engines/wintermute/Base/scriptables/SXString.cpp index f5981bb73d..60a58d3cfd 100644 --- a/engines/wintermute/Base/scriptables/SXString.cpp +++ b/engines/wintermute/Base/scriptables/SXString.cpp @@ -49,16 +49,16 @@ CSXString::CSXString(CBGame *inGame, CScStack *stack): CBScriptable(inGame) { _capacity = 0; stack->correctParams(1); - CScValue *Val = stack->pop(); + CScValue *val = stack->pop(); - if (Val->isInt()) { - _capacity = MAX(0, Val->getInt()); + if (val->isInt()) { + _capacity = MAX(0, val->getInt()); if (_capacity > 0) { _string = new char[_capacity]; memset(_string, 0, _capacity); } } else { - setStringVal(Val->getString()); + setStringVal(val->getString()); } if (_capacity == 0) setStringVal(""); @@ -245,12 +245,12 @@ HRESULT CSXString::scCallMethod(CScScript *script, CScStack *stack, CScStack *th ////////////////////////////////////////////////////////////////////////// else if (strcmp(name, "Split") == 0) { stack->correctParams(1); - CScValue *Val = stack->pop(); - char Separators[MAX_PATH] = ","; - if (!Val->isNULL()) strcpy(Separators, Val->getString()); + CScValue *val = stack->pop(); + char separators[MAX_PATH] = ","; + if (!val->isNULL()) strcpy(separators, val->getString()); - CSXArray *Array = new CSXArray(Game); - if (!Array) { + CSXArray *array = new CSXArray(Game); + if (!array) { stack->pushNULL(); return S_OK; } @@ -264,9 +264,9 @@ HRESULT CSXString::scCallMethod(CScScript *script, CScStack *stack, CScStack *th WideString delims; if (Game->_textEncoding == TEXT_UTF8) - delims = StringUtil::utf8ToWide(Separators); + delims = StringUtil::utf8ToWide(separators); else - delims = StringUtil::ansiToWide(Separators); + delims = StringUtil::ansiToWide(separators); Common::Array parts; @@ -299,16 +299,16 @@ HRESULT CSXString::scCallMethod(CScScript *script, CScStack *stack, CScStack *th WideString &part = (*it); if (Game->_textEncoding == TEXT_UTF8) - Val = new CScValue(Game, StringUtil::wideToUtf8(part).c_str()); + val = new CScValue(Game, StringUtil::wideToUtf8(part).c_str()); else - Val = new CScValue(Game, StringUtil::wideToAnsi(part).c_str()); + val = new CScValue(Game, StringUtil::wideToAnsi(part).c_str()); - Array->push(Val); - delete Val; - Val = NULL; + array->push(val); + delete val; + val = NULL; } - stack->pushNative(Array, false); + stack->pushNative(array, false); return S_OK; } diff --git a/engines/wintermute/Base/scriptables/SXString.h b/engines/wintermute/Base/scriptables/SXString.h index 73969f8fdc..d7279d17cf 100644 --- a/engines/wintermute/Base/scriptables/SXString.h +++ b/engines/wintermute/Base/scriptables/SXString.h @@ -41,9 +41,9 @@ public: CScValue *scGetProperty(const char *name); HRESULT scSetProperty(const char *name, CScValue *value); HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name); - void scSetString(const char *Val); + void scSetString(const char *val); const char *scToString(); - void setStringVal(const char *Val); + void setStringVal(const char *val); CSXString(CBGame *inGame, CScStack *Stack); virtual ~CSXString(); -- cgit v1.2.3