From aa78f068986a1db7cbffd1fd563fe1d8e16eb24e Mon Sep 17 00:00:00 2001 From: strangerke Date: Mon, 30 May 2011 01:17:12 +0200 Subject: TSAGE: Fix a mess in Seeker's actions in scene 2100 --- engines/tsage/ringworld_scenes3.cpp | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp index 60d35260e0..5de9efa653 100644 --- a/engines/tsage/ringworld_scenes3.cpp +++ b/engines/tsage/ringworld_scenes3.cpp @@ -1475,24 +1475,23 @@ void Scene2100::Object2::doAction(int action) { case CURSOR_TALK: if (_globals->getFlag(72)) { _globals->_player.disableControl(); - if (!_globals->getFlag(52)) + if (!_globals->getFlag(52)) { + scene->_sceneMode = 2111; scene->setAction(&scene->_sequenceManager, scene, 2111, NULL); - else { + } else { scene->_sceneMode = _globals->getFlag(53) ? 2112 : 2110; scene->setAction(&scene->_sequenceManager, scene, scene->_sceneMode, NULL); } - } else { - if (_globals->getFlag(14)) + } else if (_globals->getFlag(13)) { + SceneItem::display2(2100, 31); + } else if (_globals->getFlag(14)) { SceneItem::display2(2100, 32); - else { + } else { _globals->setFlag(14); _globals->_player.disableControl(); scene->_sceneMode = 2108; scene->setAction(&scene->_sequenceManager, scene, 2109, NULL); - } } - - scene->setAction(&scene->_action4); break; default: SceneHotspot::doAction(action); -- cgit v1.2.3