From ae00f583a51d45ae3522a03832d552c1b2fbdc6a Mon Sep 17 00:00:00 2001 From: Thierry Crozat Date: Fri, 7 Jul 2017 02:15:19 +0200 Subject: I18N: Update translations templates --- po/be_BY.po | 71 ++++++++++++++++++++++++-------------------- po/ca_ES.po | 70 ++++++++++++++++++++++++-------------------- po/cs_CZ.po | 70 ++++++++++++++++++++++++-------------------- po/da_DK.po | 70 ++++++++++++++++++++++++-------------------- po/de_DE.po | 75 ++++++++++++++++++++++++++--------------------- po/el.po | 71 ++++++++++++++++++++++++-------------------- po/es_ES.po | 71 ++++++++++++++++++++++++-------------------- po/eu.po | 70 ++++++++++++++++++++++++-------------------- po/fi_FI.po | 75 ++++++++++++++++++++++++++--------------------- po/fr_FR.po | 89 +++++++++++++++++++++++++++++++------------------------- po/gl_ES.po | 71 ++++++++++++++++++++++++-------------------- po/hu_HU.po | 71 ++++++++++++++++++++++++-------------------- po/it_IT.po | 75 ++++++++++++++++++++++++++--------------------- po/nb_NO.po | 70 ++++++++++++++++++++++++-------------------- po/nl_NL.po | 75 ++++++++++++++++++++++++++--------------------- po/nn_NO.po | 70 ++++++++++++++++++++++++-------------------- po/pl_PL.po | 71 ++++++++++++++++++++++++-------------------- po/pt_BR.po | 70 ++++++++++++++++++++++++-------------------- po/pt_PT.po | 71 ++++++++++++++++++++++++-------------------- po/ru_RU.po | 71 ++++++++++++++++++++++++-------------------- po/scummvm.pot | 70 ++++++++++++++++++++++++-------------------- po/sv_SE.po | 71 ++++++++++++++++++++++++-------------------- po/uk_UA.po | 71 ++++++++++++++++++++++++-------------------- po/zh-Latn_CN.po | 70 ++++++++++++++++++++++++-------------------- 24 files changed, 969 insertions(+), 760 deletions(-) diff --git a/po/be_BY.po b/po/be_BY.po index 523c6a77f0..b8a27a3fd0 100644 --- a/po/be_BY.po +++ b/po/be_BY.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2017-07-03 08:50+0200\n" +"POT-Creation-Date: 2017-07-07 02:15+0200\n" "PO-Revision-Date: 2017-06-23 17:44+0000\n" "Last-Translator: Ivan Lukyanov \n" "Language-Team: Belarusian \n" "Language-Team: Catalan \n" "Language-Team: Czech \n" "Language-Team: Danish \n" -"Language-Team: German " -"\n" +"Language-Team: German \n" "Language: de_DE\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" @@ -127,7 +127,7 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "Yes" msgstr "Ja" @@ -140,7 +140,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "No" msgstr "Nein" @@ -164,7 +164,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:824 +#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:823 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 @@ -924,8 +924,8 @@ msgstr "Render-Modus:" msgid "Special dithering modes supported by some games" msgstr "Spezielle Farbmischungsmethoden werden von manchen Spielen unterstützt" -#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:616 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2570 +#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:624 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2574 msgid "Fullscreen mode" msgstr "Vollbildmodus" @@ -2275,33 +2275,33 @@ msgstr "Zum Umschalten mit drei Fingern nach rechts wischen." msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:618 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2576 msgid "Windowed mode" msgstr "Fenstermodus" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740 #, c-format msgid "Resolution: %dx%d" msgstr "Auflösung: %dx%d" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2448 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:761 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452 msgid "Enabled aspect ratio correction" msgstr "Seitenverhältniskorrektur an" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:755 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2454 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2458 msgid "Disabled aspect ratio correction" msgstr "Seitenverhältniskorrektur aus" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:775 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2476 msgid "Filtering enabled" msgstr "Bilineare Filterung aktiviert" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:777 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:785 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478 msgid "Filtering disabled" msgstr "Bilineare Filterung deaktiviert" @@ -2316,7 +2316,7 @@ msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal ohn.Skalieren" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531 msgid "Active graphics filter:" msgstr "Aktiver Grafikfilter:" @@ -2890,7 +2890,7 @@ msgstr "Abtastzeilen (Scanlines) anzeigen" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:440 +#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" @@ -2898,7 +2898,7 @@ msgstr "Originale Spielstand-Men #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 -#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:441 +#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" @@ -3575,19 +3575,28 @@ msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" "Zeichne schwarze Linien über Videos, um die scheinbare Schärfe zu erhöhen" -#: engines/sci/detection.cpp:430 +#: engines/sci/detection.cpp:431 +msgid "Use high-quality video scaling" +msgstr "" + +#: engines/sci/detection.cpp:432 +#, fuzzy +msgid "Use linear interpolation when upscaling videos, where possible" +msgstr "Verwende bilineare Filterung zur Grafik-Skalierung" + +#: engines/sci/detection.cpp:442 msgid "Prefer digital sound effects" msgstr "Digitale Geräusch-Effekte bevorzugen" -#: engines/sci/detection.cpp:431 +#: engines/sci/detection.cpp:443 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Bevorzugt digitale Geräusch-Effekte statt synthethisierter" -#: engines/sci/detection.cpp:450 +#: engines/sci/detection.cpp:462 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "IMF/Yamaha FB-01 für MIDI-Ausgabe verwenden" -#: engines/sci/detection.cpp:451 +#: engines/sci/detection.cpp:463 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -3595,37 +3604,37 @@ msgstr "" "Verwendet eine Music-Feature-Karte von IBM oder ein Yamaha-FB-01-FM-" "Synthetisierungsmodul für die MIDI-Ausgabe" -#: engines/sci/detection.cpp:461 +#: engines/sci/detection.cpp:473 msgid "Use CD audio" msgstr "CD-Ton verwenden" -#: engines/sci/detection.cpp:462 +#: engines/sci/detection.cpp:474 msgid "Use CD audio instead of in-game audio, if available" msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verfügbar" -#: engines/sci/detection.cpp:472 +#: engines/sci/detection.cpp:484 msgid "Use Windows cursors" msgstr "Windows-Mauszeiger verwenden" -#: engines/sci/detection.cpp:473 +#: engines/sci/detection.cpp:485 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Verwendet die Windows-Mauszeiger (kleiner und schwarz-weiß) anstatt der von " "DOS" -#: engines/sci/detection.cpp:483 +#: engines/sci/detection.cpp:495 msgid "Use silver cursors" msgstr "Silberne Mauszeiger verwenden" -#: engines/sci/detection.cpp:484 +#: engines/sci/detection.cpp:496 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" "Verwendet alternativen Satz silberner Mauszeiger anstatt der normalen " "goldenen" -#: engines/sci/detection.cpp:813 +#: engines/sci/detection.cpp:825 msgid "(Autosave)" msgstr "(Automatisches Speichern)" diff --git a/po/el.po b/po/el.po index f6b7211d01..6047d4eee5 100644 --- a/po/el.po +++ b/po/el.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.10.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2017-07-03 08:50+0200\n" +"POT-Creation-Date: 2017-07-07 02:15+0200\n" "PO-Revision-Date: 2017-04-28 11:12+0000\n" "Last-Translator: Arius \n" "Language-Team: Greek \n" "Language-Team: Spanish \n" "Language-Team: Basque \n" -"Language-Team: Finnish " -"\n" +"Language-Team: Finnish \n" "Language: fi_FI\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" @@ -123,7 +123,7 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "Yes" msgstr "Kyllä" @@ -136,7 +136,7 @@ msgstr "Kyll #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "No" msgstr "Ei" @@ -160,7 +160,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:824 +#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:823 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 @@ -915,8 +915,8 @@ msgstr "Render msgid "Special dithering modes supported by some games" msgstr "Erityiset dithering asetukset joita jotkut pelit tukevat" -#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:616 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2570 +#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:624 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2574 msgid "Fullscreen mode" msgstr "Kokoruututila" @@ -2244,33 +2244,33 @@ msgstr "Muuta tilaa pyyhk msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:618 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2576 msgid "Windowed mode" msgstr "Ikkunoitu tila" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740 #, c-format msgid "Resolution: %dx%d" msgstr "Resoluutio: %dx%d" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2448 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:761 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452 msgid "Enabled aspect ratio correction" msgstr "Kuvasuhteen korjaus päällä" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:755 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2454 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2458 msgid "Disabled aspect ratio correction" msgstr "Kuvasuhteen korjaus pois päältä" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:775 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2476 msgid "Filtering enabled" msgstr "Suodatus päällä" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:777 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:785 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478 msgid "Filtering disabled" msgstr "Suodatus pois päältä" @@ -2285,7 +2285,7 @@ msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normaali (ei skaalausta)" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531 msgid "Active graphics filter:" msgstr "Valittu grafiikkasuodatin:" @@ -2861,7 +2861,7 @@ msgstr "N #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:440 +#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" @@ -2869,7 +2869,7 @@ msgstr "K #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 -#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:441 +#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja ScummVM valikoiden sijaan" @@ -3525,54 +3525,63 @@ msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" "Piirrä mustia vuoroviivoja videoihin jotta ne näyttäisivät terävämmiltä" -#: engines/sci/detection.cpp:430 +#: engines/sci/detection.cpp:431 +msgid "Use high-quality video scaling" +msgstr "" + +#: engines/sci/detection.cpp:432 +#, fuzzy +msgid "Use linear interpolation when upscaling videos, where possible" +msgstr "Käytä bilineaarista suodatinta grafiikan skaalauksessa" + +#: engines/sci/detection.cpp:442 msgid "Prefer digital sound effects" msgstr "Käytä mieluiten digitaalisia äänitehosteita" -#: engines/sci/detection.cpp:431 +#: engines/sci/detection.cpp:443 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" "Käytä mieluiten digitaalisia äänitehosteita synteettisten tehosteiden sijaan" -#: engines/sci/detection.cpp:450 +#: engines/sci/detection.cpp:462 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Käytä IMF/Yamaha FB-01:stä MIDI-musiikille" -#: engines/sci/detection.cpp:451 +#: engines/sci/detection.cpp:463 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" "Käytä IBM:n Music Feature korttia, tai Yamaha FB-01 FM moduulia MIDIlle" -#: engines/sci/detection.cpp:461 +#: engines/sci/detection.cpp:473 msgid "Use CD audio" msgstr "Käytä CD-ääntä" -#: engines/sci/detection.cpp:462 +#: engines/sci/detection.cpp:474 msgid "Use CD audio instead of in-game audio, if available" msgstr "Käytä CD:n audiota pelin audion sijaan, jos mahdollista" -#: engines/sci/detection.cpp:472 +#: engines/sci/detection.cpp:484 msgid "Use Windows cursors" msgstr "Käytä Windowsin kursoreita" -#: engines/sci/detection.cpp:473 +#: engines/sci/detection.cpp:485 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Käytä Windowsin kursoreita (pienempiä ja harmaasävyisiä) DOS kursorien sijaan" -#: engines/sci/detection.cpp:483 +#: engines/sci/detection.cpp:495 msgid "Use silver cursors" msgstr "Käytä hopeisia kursoreita" -#: engines/sci/detection.cpp:484 +#: engines/sci/detection.cpp:496 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "Käytä vaihtoehtoisia hopeisia kursoreita normaalien kultaisten sijaan" -#: engines/sci/detection.cpp:813 +#: engines/sci/detection.cpp:825 msgid "(Autosave)" msgstr "(Autom. tallennus)" diff --git a/po/fr_FR.po b/po/fr_FR.po index d3b40524f2..c498fbb025 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -7,11 +7,11 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2017-07-03 08:50+0200\n" +"POT-Creation-Date: 2017-07-07 02:15+0200\n" "PO-Revision-Date: 2017-07-03 10:14+0000\n" "Last-Translator: Thierry Crozat \n" -"Language-Team: French " -"\n" +"Language-Team: French \n" "Language: fr_FR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" @@ -124,7 +124,7 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "Yes" msgstr "Oui" @@ -137,7 +137,7 @@ msgstr "Oui" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "No" msgstr "Non" @@ -161,7 +161,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:824 +#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:823 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 @@ -922,8 +922,8 @@ msgstr "Mode de rendu :" msgid "Special dithering modes supported by some games" msgstr "Mode spécial de tramage supporté par certains jeux" -#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:616 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2570 +#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:624 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2574 msgid "Fullscreen mode" msgstr "Plein écran" @@ -2267,33 +2267,33 @@ msgstr "Glissez trois doigts vers la droite pour changer de mode." msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:618 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2576 msgid "Windowed mode" msgstr "Mode Fenêtre" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740 #, c-format msgid "Resolution: %dx%d" msgstr "Résolution : %dx%d" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2448 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:761 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452 msgid "Enabled aspect ratio correction" msgstr "Activer la correction du rapport d'aspect" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:755 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2454 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2458 msgid "Disabled aspect ratio correction" msgstr "Désactiver la correction du rapport d'aspect" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:775 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2476 msgid "Filtering enabled" msgstr "Filtrage Activé" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:777 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:785 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478 msgid "Filtering disabled" msgstr "Filtrage Désactivé" @@ -2308,7 +2308,7 @@ msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531 msgid "Active graphics filter:" msgstr "Mode graphique actif :" @@ -2882,7 +2882,7 @@ msgstr "Afficher le trac #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:440 +#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" @@ -2890,7 +2890,7 @@ msgstr "Dialogues sauvegarde/chargement d'origine" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 -#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:441 +#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" @@ -3556,19 +3556,30 @@ msgstr "Activer les vid msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "Affiche des lignes noirs sur les vidéos pour les rendre plus nets" -#: engines/sci/detection.cpp:430 +#: engines/sci/detection.cpp:431 +msgid "Use high-quality video scaling" +msgstr "" + +#: engines/sci/detection.cpp:432 +#, fuzzy +msgid "Use linear interpolation when upscaling videos, where possible" +msgstr "" +"Utiliser une interpolation bi-linéaire lors du changement d'échelle des " +"graphiques" + +#: engines/sci/detection.cpp:442 msgid "Prefer digital sound effects" msgstr "Préférer les effets sonores digitaux" -#: engines/sci/detection.cpp:431 +#: engines/sci/detection.cpp:443 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Préférer les effets sonores digitaux plutôt que ceux synthétisés" -#: engines/sci/detection.cpp:450 +#: engines/sci/detection.cpp:462 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI" -#: engines/sci/detection.cpp:451 +#: engines/sci/detection.cpp:463 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -3576,37 +3587,37 @@ msgstr "" "Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la " "sortie MIDI" -#: engines/sci/detection.cpp:461 +#: engines/sci/detection.cpp:473 msgid "Use CD audio" msgstr "Utiliser la musique du CD" -#: engines/sci/detection.cpp:462 +#: engines/sci/detection.cpp:474 msgid "Use CD audio instead of in-game audio, if available" msgstr "" "Utiliser la musique du CD quand elle est disponible au lieu de la musique du " "jeu" -#: engines/sci/detection.cpp:472 +#: engines/sci/detection.cpp:484 msgid "Use Windows cursors" msgstr "Utiliser les curseurs Windows" -#: engines/sci/detection.cpp:473 +#: engines/sci/detection.cpp:485 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Utiliser les curseurs Windows (plus petits et monochromes) au lieu des " "curseurs DOS" -#: engines/sci/detection.cpp:483 +#: engines/sci/detection.cpp:495 msgid "Use silver cursors" msgstr "Utiliser les curseurs argentés" -#: engines/sci/detection.cpp:484 +#: engines/sci/detection.cpp:496 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux dorés" -#: engines/sci/detection.cpp:813 +#: engines/sci/detection.cpp:825 msgid "(Autosave)" msgstr "(Sauvegarde automatique)" @@ -3622,8 +3633,8 @@ msgstr "" "personages sauvegardés avec l'exécutable d'origine doivent être déplacés " "dans le répertoire de Sauvegarde de ScummVM et renommés avec un préfix " "indiquant le jeux à partir duquel ils ont été sauvegardés : 'qfg1' pour " -"Quest for Glory 1, 'qfg2' for Quest for Glory 2. Par exemple : " -"'qfg2-thief.sav'." +"Quest for Glory 1, 'qfg2' for Quest for Glory 2. Par exemple : 'qfg2-thief." +"sav'." #: engines/sci/engine/kgraphics32.cpp:351 #, c-format @@ -3703,13 +3714,13 @@ msgid "" "game will sound badly distorted." msgstr "" "Vous avez sélectionné le son General MIDI. Sierra a ajouté le support pour " -"General MIDI après la mise sur le marché de ce jeu par le biais de leur \"" -"General MIDI Utility\". Veuillez appliquer ce correctifs pour pouvoir " +"General MIDI après la mise sur le marché de ce jeu par le biais de leur " +"\"General MIDI Utility\". Veuillez appliquer ce correctifs pour pouvoir " "utiliser la musique MIDI avec ce jeu. Une fois que vous avez obtenu le " "correctif, vous pouvez extraire tous les fichiers *.PAT dans le répertoire " "Extra de ScummVM. Autrement vous pouvez aussi suivre les instructions du " -"fichier READ.ME du correctifs, renommer le fichier *.PAT correspondant en " -"4.PAT et le placer dans le répertoire contenant les fichiers de données du " +"fichier READ.ME du correctifs, renommer le fichier *.PAT correspondant en 4." +"PAT et le placer dans le répertoire contenant les fichiers de données du " "jeu. En l'absence de ce patch la musique General MIDI pour ce jeu est " "fortement déformée." diff --git a/po/gl_ES.po b/po/gl_ES.po index 1c3df30087..08ebd59cee 100644 --- a/po/gl_ES.po +++ b/po/gl_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2017-07-03 08:50+0200\n" +"POT-Creation-Date: 2017-07-07 02:15+0200\n" "PO-Revision-Date: 2016-11-28 15:51+0000\n" "Last-Translator: Santiago G. Sanz \n" "Language-Team: Galician \n" "Language-Team: Hungarian \n" -"Language-Team: Italian " -"\n" +"Language-Team: Italian \n" "Language: it_IT\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" @@ -124,7 +124,7 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "Yes" msgstr "Sì" @@ -137,7 +137,7 @@ msgstr "S #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "No" msgstr "No" @@ -161,7 +161,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:824 +#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:823 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 @@ -920,8 +920,8 @@ msgstr "Resa grafica:" msgid "Special dithering modes supported by some games" msgstr "Modalità di resa grafica speciali supportate da alcuni giochi" -#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:616 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2570 +#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:624 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2574 msgid "Fullscreen mode" msgstr "Modalità a schermo intero" @@ -2261,33 +2261,33 @@ msgstr "Fai scivolare tre dita verso destra per cambiare." msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:618 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2576 msgid "Windowed mode" msgstr "Modalità finestra" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740 #, c-format msgid "Resolution: %dx%d" msgstr "Risoluzione: %dx%d" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2448 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:761 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452 msgid "Enabled aspect ratio correction" msgstr "Correzione proporzioni attivata" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:755 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2454 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2458 msgid "Disabled aspect ratio correction" msgstr "Correzione proporzioni disattivata" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:775 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2476 msgid "Filtering enabled" msgstr "Filtro video attivato" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:777 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:785 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478 msgid "Filtering disabled" msgstr "Filtro disattivato" @@ -2302,7 +2302,7 @@ msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normale (no ridim.)" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531 msgid "Active graphics filter:" msgstr "Filtro grafico attivo:" @@ -2874,7 +2874,7 @@ msgstr "Mostra linee di scansione" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:440 +#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" @@ -2882,7 +2882,7 @@ msgstr "Usa schermate di salvataggio originali" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 -#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:441 +#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" @@ -3548,19 +3548,28 @@ msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" "Applica linee di scansione ai video per migliorarne la nitidezza (apparente)" -#: engines/sci/detection.cpp:430 +#: engines/sci/detection.cpp:431 +msgid "Use high-quality video scaling" +msgstr "" + +#: engines/sci/detection.cpp:432 +#, fuzzy +msgid "Use linear interpolation when upscaling videos, where possible" +msgstr "Usa filtro bilineare per lo scaling della grafica" + +#: engines/sci/detection.cpp:442 msgid "Prefer digital sound effects" msgstr "Scegli effetti sonori digitali" -#: engines/sci/detection.cpp:431 +#: engines/sci/detection.cpp:443 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Scegli gli effetti sonori digitali al posto di quelli sintetizzati" -#: engines/sci/detection.cpp:450 +#: engines/sci/detection.cpp:462 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Usa IMF/Yamaha FB-01 per output MIDI" -#: engines/sci/detection.cpp:451 +#: engines/sci/detection.cpp:463 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -3568,36 +3577,36 @@ msgstr "" "Usa una scheda IBM Music Feature o un modulo synth Yamaha FB-01 FM per " "l'output MIDI" -#: engines/sci/detection.cpp:461 +#: engines/sci/detection.cpp:473 msgid "Use CD audio" msgstr "Usa audio da CD" -#: engines/sci/detection.cpp:462 +#: engines/sci/detection.cpp:474 msgid "Use CD audio instead of in-game audio, if available" msgstr "" "Usa l'audio da CD al posto di quello incorporato nel gioco, se disponibile" -#: engines/sci/detection.cpp:472 +#: engines/sci/detection.cpp:484 msgid "Use Windows cursors" msgstr "Usa cursori di Windows" -#: engines/sci/detection.cpp:473 +#: engines/sci/detection.cpp:485 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Usa i cursori di Windows (più piccoli e monocromatici) al posto di quelli DOS" -#: engines/sci/detection.cpp:483 +#: engines/sci/detection.cpp:495 msgid "Use silver cursors" msgstr "Usa cursori d'argento" -#: engines/sci/detection.cpp:484 +#: engines/sci/detection.cpp:496 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" "Usa il set alternativo di cursori d'argento al posto di quelli normali d'oro" -#: engines/sci/detection.cpp:813 +#: engines/sci/detection.cpp:825 msgid "(Autosave)" msgstr "(Autosalvataggio)" diff --git a/po/nb_NO.po b/po/nb_NO.po index 731660e7d4..31725a62ba 100644 --- a/po/nb_NO.po +++ b/po/nb_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2017-07-03 08:50+0200\n" +"POT-Creation-Date: 2017-07-07 02:15+0200\n" "PO-Revision-Date: 2016-12-26 17:36+0000\n" "Last-Translator: Einar Johan Trøan Sømåen \n" "Language-Team: Norwegian Bokmål \n" -"Language-Team: Dutch " -"\n" +"Language-Team: Dutch \n" "Language: nl_NL\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" @@ -123,7 +123,7 @@ msgstr "Uw verbinding lijkt beperkt. Wilt u echt bestanden ermee downloaden?" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "Yes" msgstr "Ja" @@ -136,7 +136,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "No" msgstr "Nee" @@ -160,7 +160,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:824 +#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:823 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 @@ -919,8 +919,8 @@ msgstr "Render modus:" msgid "Special dithering modes supported by some games" msgstr "Speciale ditheringmodi die door sommige games ondersteund worden" -#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:616 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2570 +#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:624 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2574 msgid "Fullscreen mode" msgstr "Volledig-scherm modus" @@ -2253,33 +2253,33 @@ msgstr "Swipe drie vingers naar rechts om te schakelen." msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:618 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2576 msgid "Windowed mode" msgstr "Venstermodus" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740 #, c-format msgid "Resolution: %dx%d" msgstr "Resolutie: %dx%d" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2448 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:761 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452 msgid "Enabled aspect ratio correction" msgstr "Pixelverhoudingcorrectie ingeschakeld" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:755 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2454 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2458 msgid "Disabled aspect ratio correction" msgstr "Pixelverhoudingcorrectie uitgeschakeld" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:775 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2476 msgid "Filtering enabled" msgstr "Filteren aangezet" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:777 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:785 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478 msgid "Filtering disabled" msgstr "Filteren uitgeschakeld" @@ -2294,7 +2294,7 @@ msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normaal (niet schalen)" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531 msgid "Active graphics filter:" msgstr "Actieve grafische filter:" @@ -2868,7 +2868,7 @@ msgstr "Toon scanlines" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:440 +#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" @@ -2876,7 +2876,7 @@ msgstr "Gebruik originele opslaan/laad schermen" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 -#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:441 +#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" @@ -3545,19 +3545,28 @@ msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" "Teken zwarte lijntjes over videos om de scherpte ogenschijnlijk te verhogen" -#: engines/sci/detection.cpp:430 +#: engines/sci/detection.cpp:431 +msgid "Use high-quality video scaling" +msgstr "" + +#: engines/sci/detection.cpp:432 +#, fuzzy +msgid "Use linear interpolation when upscaling videos, where possible" +msgstr "Gebruik lineair filteren tijdens het schalen van afbeeldingen" + +#: engines/sci/detection.cpp:442 msgid "Prefer digital sound effects" msgstr "Geef de voorkeur aan digitale geluidseffecten" -#: engines/sci/detection.cpp:431 +#: engines/sci/detection.cpp:443 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Geef de voorkeur aan digitale geluidseffecten boven gesynthetiseerde" -#: engines/sci/detection.cpp:450 +#: engines/sci/detection.cpp:462 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Gebruik IMF/Yamaha FB-01 voor MIDI" -#: engines/sci/detection.cpp:451 +#: engines/sci/detection.cpp:463 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -3565,37 +3574,37 @@ msgstr "" "Gebruik een IBM Music Feature kaart of eem Yamaha FB-01 FM synth module voor " "MIDI" -#: engines/sci/detection.cpp:461 +#: engines/sci/detection.cpp:473 msgid "Use CD audio" msgstr "Gebruik CD audio" -#: engines/sci/detection.cpp:462 +#: engines/sci/detection.cpp:474 msgid "Use CD audio instead of in-game audio, if available" msgstr "Gebruik CD audio in plaats van in-game audio, als dat beschikbaar is" -#: engines/sci/detection.cpp:472 +#: engines/sci/detection.cpp:484 msgid "Use Windows cursors" msgstr "Gebruik Windows muisaanwijzers" -#: engines/sci/detection.cpp:473 +#: engines/sci/detection.cpp:485 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Gebruik Windows muisaanwijzers (kleiner en monochrome) in plaats van de DOS " "muisaanwijzers" -#: engines/sci/detection.cpp:483 +#: engines/sci/detection.cpp:495 msgid "Use silver cursors" msgstr "Gebruik zilveren muisaanwijzers" -#: engines/sci/detection.cpp:484 +#: engines/sci/detection.cpp:496 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" "Gebruik de alternative set van zilveren cursors in plaats van de normale " "gouden" -#: engines/sci/detection.cpp:813 +#: engines/sci/detection.cpp:825 msgid "(Autosave)" msgstr "(Automatisch opslaan)" diff --git a/po/nn_NO.po b/po/nn_NO.po index 3d94b85dde..460cda56d2 100644 --- a/po/nn_NO.po +++ b/po/nn_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2017-07-03 08:50+0200\n" +"POT-Creation-Date: 2017-07-07 02:15+0200\n" "PO-Revision-Date: 2016-12-18 18:23+0000\n" "Last-Translator: Eugene Sandulenko \n" "Language-Team: Norwegian Nynorsk \n" "Language-Team: Polish \n" "Language-Team: Portuguese (Brazil) \n" "Language-Team: Portuguese (Portugal) \n" "Language-Team: Russian \n" "Language-Team: LANGUAGE \n" @@ -119,7 +119,7 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "Yes" msgstr "" @@ -132,7 +132,7 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "No" msgstr "" @@ -154,7 +154,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:824 +#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:823 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 @@ -895,8 +895,8 @@ msgstr "" msgid "Special dithering modes supported by some games" msgstr "" -#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:616 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2570 +#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:624 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2574 msgid "Fullscreen mode" msgstr "" @@ -2169,33 +2169,33 @@ msgstr "" msgid "OpenGL" msgstr "" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:618 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2576 msgid "Windowed mode" msgstr "" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740 #, c-format msgid "Resolution: %dx%d" msgstr "" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2448 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:761 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452 msgid "Enabled aspect ratio correction" msgstr "" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:755 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2454 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2458 msgid "Disabled aspect ratio correction" msgstr "" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:775 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2476 msgid "Filtering enabled" msgstr "" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:777 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:785 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478 msgid "Filtering disabled" msgstr "" @@ -2210,7 +2210,7 @@ msgctxt "lowres" msgid "Normal (no scaling)" msgstr "" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531 msgid "Active graphics filter:" msgstr "" @@ -2776,7 +2776,7 @@ msgstr "" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:440 +#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" @@ -2784,7 +2784,7 @@ msgstr "" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 -#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:441 +#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" @@ -3379,51 +3379,59 @@ msgstr "" msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" -#: engines/sci/detection.cpp:430 +#: engines/sci/detection.cpp:431 +msgid "Use high-quality video scaling" +msgstr "" + +#: engines/sci/detection.cpp:432 +msgid "Use linear interpolation when upscaling videos, where possible" +msgstr "" + +#: engines/sci/detection.cpp:442 msgid "Prefer digital sound effects" msgstr "" -#: engines/sci/detection.cpp:431 +#: engines/sci/detection.cpp:443 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" -#: engines/sci/detection.cpp:450 +#: engines/sci/detection.cpp:462 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "" -#: engines/sci/detection.cpp:451 +#: engines/sci/detection.cpp:463 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" -#: engines/sci/detection.cpp:461 +#: engines/sci/detection.cpp:473 msgid "Use CD audio" msgstr "" -#: engines/sci/detection.cpp:462 +#: engines/sci/detection.cpp:474 msgid "Use CD audio instead of in-game audio, if available" msgstr "" -#: engines/sci/detection.cpp:472 +#: engines/sci/detection.cpp:484 msgid "Use Windows cursors" msgstr "" -#: engines/sci/detection.cpp:473 +#: engines/sci/detection.cpp:485 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" -#: engines/sci/detection.cpp:483 +#: engines/sci/detection.cpp:495 msgid "Use silver cursors" msgstr "" -#: engines/sci/detection.cpp:484 +#: engines/sci/detection.cpp:496 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" -#: engines/sci/detection.cpp:813 +#: engines/sci/detection.cpp:825 msgid "(Autosave)" msgstr "" diff --git a/po/sv_SE.po b/po/sv_SE.po index 0c92be6148..b9e1e10a70 100644 --- a/po/sv_SE.po +++ b/po/sv_SE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2017-07-03 08:50+0200\n" +"POT-Creation-Date: 2017-07-07 02:15+0200\n" "PO-Revision-Date: 2017-01-06 09:18+0000\n" "Last-Translator: Petter Sjölund \n" "Language-Team: Swedish \n" "Language-Team: Ukrainian \n" "Language-Team: Chinese