From b0c35b4d4ccabfde3d6dff645a64b260efeb9a36 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Mon, 24 Jan 2005 10:59:44 +0000 Subject: Correct aksf/akst pointer when sequence found. svn-id: r16632 --- scumm/akos.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/scumm/akos.cpp b/scumm/akos.cpp index 7dbdc2359b..b1af3d9727 100644 --- a/scumm/akos.cpp +++ b/scumm/akos.cpp @@ -211,6 +211,7 @@ void ScummEngine::akos_decodeData(Actor *a, int frame, uint usemask) { while (size--) { if (READ_LE_UINT32(akst) == 0) { a->cost.seq3[i] = READ_LE_UINT32(akst + 4); + akst += 8; found = true; break; } @@ -242,6 +243,7 @@ void ScummEngine::akos_decodeData(Actor *a, int frame, uint usemask) { if (READ_LE_UINT16(aksf) == start) { a->cost.seq1[i] = READ_LE_UINT16(aksf + 2); a->cost.seq2[i] = READ_LE_UINT16(aksf + 4); + aksf += 6; found = true; break; } @@ -266,6 +268,7 @@ void ScummEngine::akos_decodeData(Actor *a, int frame, uint usemask) { while (size--) { if (READ_LE_UINT32(akst) == start) { a->cost.seq3[i] = READ_LE_UINT32(akst + 4); + akst += 8; found = true; break; } -- cgit v1.2.3