From b37853b713ad68bcbfbc3257e38b54443acabcc6 Mon Sep 17 00:00:00 2001 From: Jonathan Gray Date: Sun, 5 Oct 2003 06:38:07 +0000 Subject: correct for towns version svn-id: r10602 --- scumm/scummvm.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 0ab62b74d1..30d7ac909e 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1378,12 +1378,15 @@ load_game: gdi.clearCharsetMask(); _charset->_hasMask = false; + // HACK as in game save stuff isn't supported currently if (_gameId == GID_LOOM || _gameId == GID_LOOM256) { int args = 2; uint value = (_gameId == GID_LOOM256) ? 150 : 100; + byte restoreScript = (_features & GF_FMTOWNS) ? 17 : 18; redrawVerbs(); + // if verbs should be shown restore them if (VAR(value) == 2) - runScript(18, 0, 0, &args); + runScript(restoreScript, 0, 0, &args); } else if (_version > 3) { for (int i = 0; i < _maxVerbs; i++) drawVerb(i, 0); -- cgit v1.2.3