From bb2d559d13be7f985b60495eded3ff6f5bb5c405 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 4 Dec 2002 14:32:40 +0000 Subject: readded MonkeyVGA fix svn-id: r5832 --- scumm/gfx.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index b811bc1371..ae0500928e 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -452,7 +452,7 @@ void Scumm::setPaletteFromPtr(byte *ptr) // check for that. And somebody before me added a check for V7 games, turning this // off there, too... I wonder if it hurts other games, too? What exactly is broken // if we remove this patch? - if ((_features & GF_AFTER_V7) || (i <= 15 || r < 252 || g < 252 || b < 252)) { + if ((_gameId == GID_MONKEY_VGA) || (_features & GF_AFTER_V7) || (i <= 15 || r < 252 || g < 252 || b < 252)) { *dest++ = r; *dest++ = g; *dest++ = b; -- cgit v1.2.3