From bc839e4c3f7361120790bbaf42af8a0528c9281a Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 19 Aug 2015 08:21:53 -0400 Subject: SHERLOCK: RT: Clear sequence stack when changing scenes --- engines/sherlock/scene.cpp | 1 + engines/sherlock/talk.cpp | 6 +++++- engines/sherlock/talk.h | 2 +- engines/sherlock/tattoo/tattoo_scene.cpp | 3 --- engines/sherlock/tattoo/tattoo_talk.cpp | 6 ++++++ engines/sherlock/tattoo/tattoo_talk.h | 5 +++++ engines/sherlock/tattoo/tattoo_user_interface.cpp | 3 --- 7 files changed, 18 insertions(+), 8 deletions(-) diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp index b2fe0a2a45..4e40032df9 100644 --- a/engines/sherlock/scene.cpp +++ b/engines/sherlock/scene.cpp @@ -278,6 +278,7 @@ void Scene::freeScene() { _vm->_ui->clearWindow(); _vm->_talk->freeTalkVars(); + _vm->_talk->clearSequences(); _vm->_inventory->freeInv(); _vm->_music->freeSong(); _vm->_sound->freeLoadedSounds(); diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp index a81041a189..b5f0249a35 100644 --- a/engines/sherlock/talk.cpp +++ b/engines/sherlock/talk.cpp @@ -195,8 +195,12 @@ void Talk::talkTo(const Common::String &filename) { } } - while (!isSequencesEmpty()) + if (IS_ROSE_TATTOO) { pullSequence(); + } else { + while (!isSequencesEmpty()) + pullSequence(); + } if (IS_SERRATED_SCALPEL) { // Restore any pressed button diff --git a/engines/sherlock/talk.h b/engines/sherlock/talk.h index d0c26b529f..adb7aec5fc 100644 --- a/engines/sherlock/talk.h +++ b/engines/sherlock/talk.h @@ -323,7 +323,7 @@ public: /** * Clears the stack of pending object sequences associated with speakers in the scene */ - virtual void clearSequences() {} + virtual void clearSequences() = 0; /** * Pops an entry off of the script stack diff --git a/engines/sherlock/tattoo/tattoo_scene.cpp b/engines/sherlock/tattoo/tattoo_scene.cpp index e94e10caf0..03c80d7f96 100644 --- a/engines/sherlock/tattoo/tattoo_scene.cpp +++ b/engines/sherlock/tattoo/tattoo_scene.cpp @@ -301,9 +301,6 @@ void TattooScene::freeScene() { delete ui._mask; delete ui._mask1; ui._mask = ui._mask1 = nullptr; - - // Ensure that there wasn't anything left on the talk stack, since their _obj pointers will no longer be valid - assert(talk.isSequencesEmpty()); } void TattooScene::doBgAnimCheckCursor() { diff --git a/engines/sherlock/tattoo/tattoo_talk.cpp b/engines/sherlock/tattoo/tattoo_talk.cpp index 455d41bd48..c7a970984c 100644 --- a/engines/sherlock/tattoo/tattoo_talk.cpp +++ b/engines/sherlock/tattoo/tattoo_talk.cpp @@ -983,6 +983,12 @@ bool TattooTalk::isSequencesEmpty() const { return true; } +void TattooTalk::clearSequences() { + for (int idx = 0; idx < TALK_SEQUENCE_STACK_SIZE; ++idx) { + _sequenceStack[idx]._obj = nullptr; + } +} + } // End of namespace Tattoo } // End of namespace Sherlock diff --git a/engines/sherlock/tattoo/tattoo_talk.h b/engines/sherlock/tattoo/tattoo_talk.h index 3976f15e32..d2ddda08a8 100644 --- a/engines/sherlock/tattoo/tattoo_talk.h +++ b/engines/sherlock/tattoo/tattoo_talk.h @@ -119,6 +119,11 @@ public: * Returns true if the script stack is empty */ virtual bool isSequencesEmpty() const; + + /** + * Clears the stack of pending object sequences associated with speakers in the scene + */ + virtual void clearSequences(); }; } // End of namespace Tattoo diff --git a/engines/sherlock/tattoo/tattoo_user_interface.cpp b/engines/sherlock/tattoo/tattoo_user_interface.cpp index 9a3eb4e4d1..6ede31db81 100644 --- a/engines/sherlock/tattoo/tattoo_user_interface.cpp +++ b/engines/sherlock/tattoo/tattoo_user_interface.cpp @@ -378,9 +378,6 @@ void TattooUserInterface::doStandardControl() { if (vm._runningProlog) return; - // There shouldn't be anything left on the talk sequence stack since we're back in control - assert(talk.isSequencesEmpty()); - // When the end credits are active, any press will open the ScummVM global main menu if (_creditsWidget.active()) { if (_keyState.keycode || events._released || events._rightReleased) { -- cgit v1.2.3