From c02890b42bbdeae911a7b02af78ce6fd1392afda Mon Sep 17 00:00:00 2001 From: Strangerke Date: Mon, 26 Dec 2016 13:40:28 -0800 Subject: CRYO: Some more renaming --- engines/cryo/eden.cpp | 177 +++++++++++++++++++++++------------------------- engines/cryo/eden.h | 10 +-- engines/cryo/platdefs.h | 16 ++--- 3 files changed, 97 insertions(+), 106 deletions(-) diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp index 91d9c82457..7f48dc7f85 100644 --- a/engines/cryo/eden.cpp +++ b/engines/cryo/eden.cpp @@ -393,7 +393,7 @@ void EdenGame::flipMode() { // Original name: quitmiroir void EdenGame::quitMirror() { rundcurs(); - afficher(); + display(); resetScroll(); saveFriezes(); p_global->_displayFlags = DisplayFlags::dfFlag1; @@ -415,7 +415,7 @@ void EdenGame::clicplanval() { if (p_global->_roomNum == 8 || p_global->_roomNum < 16) return; rundcurs(); - afficher(); + display(); if (p_global->_displayFlags == DisplayFlags::dfMirror) quitMirror(); deplaval((p_global->_roomNum & 0xFF00) | 1); //TODO: check me @@ -541,7 +541,7 @@ void EdenGame::move(Direction dir) { debug("move: from room %4X", roomNum); char newLoc = 0; rundcurs(); - afficher(); + display(); p_global->_prevLocation = roomNum & 0xFF; switch (dir) { case kCryoNorth: @@ -720,7 +720,7 @@ void EdenGame::handleDinaDialog() { bool res = dialoscansvmas((dial_t *)getElem(gameDialogs, num)); _frescoTalk = false; if (res) { - restorePhylacteryBackground(); + restoreUnderSubtitles(); _frescoTalk = true; persovox(); } @@ -935,7 +935,7 @@ void EdenGame::actionGotoVal() { uint16 target = p_global->_roomNum; char obj; rundcurs(); - afficher(); + display(); _scrollPos = 0; obj = _curSpot2->_objectId - 14; //TODO p_global->_prevLocation = target & 0xFF; @@ -989,7 +989,8 @@ void EdenGame::actionMoveWest() { move(kCryoWest); } -void EdenGame::afficher() { +// Original name: afficher +void EdenGame::display() { if (!p_global->_var102 && !p_global->_var103) { if (_paletteUpdateRequired) { _paletteUpdateRequired = false; @@ -1112,8 +1113,6 @@ void EdenGame::rundcurs() { void EdenGame::noclipax(int16 index, int16 x, int16 y) { byte *pix = _bankData; byte *scr = p_mainview_buf + x + y * 640; - byte h0, h1, mode; - int16 w, h; if (_curBankNum != 117 && !_noPalette) { if (READ_LE_UINT16(pix) > 2) readPalette(pix + 2); @@ -1123,11 +1122,11 @@ void EdenGame::noclipax(int16 index, int16 x, int16 y) { // int16 height:9 // int16 pad:6; // int16 flag:1; - h0 = *pix++; - h1 = *pix++; - w = ((h1 & 1) << 8) | h0; - h = *pix++; - mode = *pix++; + byte h0 = *pix++; + byte h1 = *pix++; + int16 w = ((h1 & 1) << 8) | h0; + int16 h = *pix++; + byte mode = *pix++; debug("- draw sprite %d at %d:%d, %dx%d", index, x, y, w, h); if (mode != 0xFF && mode != 0xFE) return; @@ -1136,8 +1135,7 @@ void EdenGame::noclipax(int16 index, int16 x, int16 y) { if (h1 & 0x80) { // compressed for (; h-- > 0;) { - int16 ww; - for (ww = w; ww > 0;) { + for (int16 ww = w; ww > 0;) { byte c = *pix++; if (c >= 0x80) { if (c == 0x80) { @@ -1180,8 +1178,7 @@ void EdenGame::noclipax(int16 index, int16 x, int16 y) { } else { // uncompressed for (; h--;) { - int16 ww; - for (ww = w; ww--;) { + for (int16 ww = w; ww--;) { byte p = *pix++; if (p == 0) scr++; @@ -1196,8 +1193,6 @@ void EdenGame::noclipax(int16 index, int16 x, int16 y) { void EdenGame::noclipax_avecnoir(int16 index, int16 x, int16 y) { byte *pix = _bankData; byte *scr = p_mainview_buf + x + y * 640; - byte h0, h1, mode; - int16 w, h; if (_curBankNum != 117) { if (READ_LE_UINT16(pix) > 2) readPalette(pix + 2); @@ -1207,11 +1202,11 @@ void EdenGame::noclipax_avecnoir(int16 index, int16 x, int16 y) { // int16 height:9 // int16 pad:6; // int16 flag:1; - h0 = *pix++; - h1 = *pix++; - w = ((h1 & 1) << 8) | h0; - h = *pix++; - mode = *pix++; + byte h0 = *pix++; + byte h1 = *pix++; + int16 w = ((h1 & 1) << 8) | h0; + int16 h = *pix++; + byte mode = *pix++; if (mode != 0xFF && mode != 0xFE) return; if (y + h > 200) @@ -1219,8 +1214,7 @@ void EdenGame::noclipax_avecnoir(int16 index, int16 x, int16 y) { if (h1 & 0x80) { // compressed for (; h-- > 0;) { - int16 ww; - for (ww = w; ww > 0;) { + for (int16 ww = w; ww > 0;) { byte c = *pix++; if (c >= 0x80) { if (c == 0x80) { @@ -1252,8 +1246,7 @@ void EdenGame::noclipax_avecnoir(int16 index, int16 x, int16 y) { } else { // uncompressed for (; h--;) { - int16 ww; - for (ww = w; ww--;) { + for (int16 ww = w; ww--;) { byte p = *pix++; *scr++ = p; } @@ -1270,8 +1263,7 @@ void EdenGame::getglow(int16 x, int16 y, int16 w, int16 h) { _glowW = w; _glowH = h; for (; h--;) { - int16 ww; - for (ww = w; ww--;) + for (int16 ww = w; ww--;) *gl++ = *scr++; scr += 640 - w; } @@ -1283,8 +1275,7 @@ void EdenGame::unglow() { if (_glowX < 0 || _glowY < 0) //TODO: move it up return; for (; _glowH--;) { - int16 ww; - for (ww = _glowW; ww--;) + for (int16 ww = _glowW; ww--;) *scr++ = *gl++; scr += 640 - _glowW; } @@ -1324,14 +1315,12 @@ void EdenGame::glow(int16 index) { else dx = 0; - int16 dy; + int16 dy = 0; if (y < 16) { dy = 16 - y; y = 16; } else if (y + h > 175) dy = y + h - 175; - else - dy = 0; int16 pstride = dx; int16 sstride = 640 - (w - dx); @@ -1389,7 +1378,7 @@ void EdenGame::readPalette(byte *ptr) { // Original name: spritesurbulle void EdenGame::spriteOnSubtitle(int16 index, int16 x, int16 y) { byte *pix = _bankData; - byte *scr = p_subtitlesview_buf + x + y * subtitles_x_width; + byte *scr = p_subtitlesview_buf + x + y * _subtitlesXWidth; if ((_curBankNum != 117) && (READ_LE_UINT16(pix) > 2)) readPalette(pix + 2); @@ -1447,7 +1436,7 @@ void EdenGame::spriteOnSubtitle(int16 index, int16 x, int16 y) { } } } - scr += subtitles_x_width - w; + scr += _subtitlesXWidth - w; } } else { // uncompressed @@ -1459,7 +1448,7 @@ void EdenGame::spriteOnSubtitle(int16 index, int16 x, int16 y) { else *scr++ = p; } - scr += subtitles_x_width - w; + scr += _subtitlesXWidth - w; } } } @@ -1468,7 +1457,7 @@ void EdenGame::bars_out() { if (_showBlackBars) return; - afficher(); + display(); _underTopBarScreenRect.left = _scrollPos; _underTopBarScreenRect.right = _scrollPos + 320 - 1; CLBlitter_CopyViewRect(_mainView, p_underBarsView, &_underTopBarScreenRect, &_underTopBarBackupRect); @@ -1515,7 +1504,7 @@ void EdenGame::bars_out() { r20 += 3; r25 -= 2; r24 -= 3; - afficher(); + display(); } scr40 = (unsigned int *)p_mainview_buf; scr41 = scr40 + 640 / 4; @@ -1531,7 +1520,7 @@ void EdenGame::bars_out() { *scr41++ = 0; *scr42++ = 0; } - afficher(); + display(); initRects(); _showBlackBars = true; } @@ -1563,7 +1552,7 @@ void EdenGame::showBars() { CLBlitter_CopyViewRect(p_underBarsView, _mainView, &_underTopBarScreenRect, &_underTopBarBackupRect); r29 += 2; r28 += 3; - afficher(); + display(); } initRects(); _showBlackBars = false; @@ -1841,7 +1830,8 @@ void EdenGame::scramble2(uint8 elem[4]) { SWAP(elem[2], elem[3]); } -void EdenGame::melangedir() { +// Original name: melangedir +void EdenGame::scrambleDirections() { scramble1(tab_2CB1E[0]); scramble1(tab_2CB1E[1]); scramble1(tab_2CB1E[2]); @@ -1880,7 +1870,8 @@ void EdenGame::newCitadel(char area, int16 level, Room *room) { room->_flags |= RoomFlags::rf02; } -void EdenGame::citaevol(int16 level) { +// Original name: citaevol +void EdenGame::evolveCitadel(int16 level) { Room *room = p_global->_curAreaPtr->_citadelRoomPtr; perso_t *perso = &kPersons[PER_UNKN_372]; byte loc = room->_location; @@ -1990,7 +1981,7 @@ void EdenGame::constcita() { citatombe(level); } else { p_global->_curAreaPtr->_flags &= ~AreaFlags::TyrannSighted; - citaevol(room->_level + 1); + evolveCitadel(room->_level + 1); } } @@ -1998,7 +1989,7 @@ void EdenGame::constcita() { void EdenGame::moveDino(perso_t *perso) { int dir = getDirection(perso); if (dir != -1) { - melangedir(); + scrambleDirections(); uint8 *dirs = tab_2CB1E[dir]; byte loc = perso->_roomNum & 0xFF; uint8 dir2 = *dirs++; @@ -2289,7 +2280,7 @@ void EdenGame::heurepasse() { void EdenGame::anim_perso() { if (_curBankNum != p_global->_characterImageBank) loadCharacter(p_global->_characterPtr); - restorePhylacteryBackground(); + restoreUnderSubtitles(); if (_restartAnimation) { _lastAnimTicks = _vm->_timerTicks; _restartAnimation = false; @@ -2619,8 +2610,8 @@ void EdenGame::close_perso() { if (p_global->_displayFlags == DisplayFlags::dfPerson && p_global->_characterPtr->_id != PersonId::pidNarrator && p_global->_eventType != EventType::etEventE) { rundcurs(); _savedUnderSubtitles = true; - restorePhylacteryBackground(); - afficher(); + restoreUnderSubtitles(); + display(); p_global->_var103 = 16; } if (p_global->_characterPtr->_id == PersonId::pidNarrator) @@ -2762,7 +2753,7 @@ void EdenGame::showCharacter() { displaySubtitles(); update_cursor(); _paletteUpdateRequired = true; - afficher(); + display(); rundcurs(); return; } @@ -2780,7 +2771,7 @@ void EdenGame::showCharacter() { _paletteUpdateRequired = true; if (perso != &kPersons[PER_UNKN_156]) rundcurs(); - afficher(); + display(); } else { displayPlace(); displaySubtitles(); @@ -2803,7 +2794,7 @@ void EdenGame::displayCharacterPanel() { anim_perso(); if (perso != &kPersons[PER_UNKN_156]) update_cursor(); - afficher(); + display(); if (perso != &kPersons[PER_UNKN_156]) rundcurs(); p_global->_drawFlags |= DrawFlags::drDrawFlag8; @@ -2841,7 +2832,7 @@ void EdenGame::waitEndSpeak() { if (_animationActive) anim_perso(); musicspy(); - afficher(); + display(); CLKeyboard_Read(); testPommeQ(); if (pomme_q) { @@ -2870,7 +2861,7 @@ void EdenGame::my_bulle() { p_global->_giveObj1 = 0; p_global->_giveObj2 = 0; p_global->_giveObj3 = 0; - p_global->_textWidthLimit = subtitles_x_width; + p_global->_textWidthLimit = _subtitlesXWidth; byte *textPtr = gettxtad(p_global->_textNum); _numTextLines = 0; int16 words_on_line = 0; @@ -2898,7 +2889,7 @@ void EdenGame::my_bulle() { #ifdef FAKE_DOS_VERSION p_global->_textWidthLimit = c1 + 160; #else - p_global->_textWidthLimit = c1 + subtitles_x_center; //TODO: signed? 160 in pc ver + p_global->_textWidthLimit = c1 + _subtitlesXCenter; //TODO: signed? 160 in pc ver #endif else { byte c2 = *textPtr++; @@ -2927,7 +2918,7 @@ void EdenGame::my_bulle() { width = _gameFont[c]; #ifdef FAKE_DOS_VERSION if (c == ' ') - width = space_width; + width = _spaceWidth; #endif word_width += width; line_width += width; @@ -2936,11 +2927,11 @@ void EdenGame::my_bulle() { _numTextLines++; if (c != ' ') { *linesp++ = words_on_line; - *linesp++ = word_width + space_width - overrun; + *linesp++ = word_width + _spaceWidth - overrun; line_width = word_width; } else { *linesp++ = words_on_line + 1; - *linesp++ = space_width - overrun; //TODO: checkme + *linesp++ = _spaceWidth - overrun; //TODO: checkme line_width = 0; } word_width = 0; @@ -2970,8 +2961,8 @@ void EdenGame::my_bulle() { byte x = *icons++; byte y = *icons++; byte s = *icons++; - spriteOnSubtitle(52, x + subtitles_x_center, y - 1); - spriteOnSubtitle(s + 9, x + subtitles_x_center + 1, y); + spriteOnSubtitle(52, x + _subtitlesXCenter, y - 1); + spriteOnSubtitle(s + 9, x + _subtitlesXCenter + 1, y); } } @@ -2998,22 +2989,22 @@ void EdenGame::my_pr_bulle() { if (c == ' ') { num_words--; if (pad_size >= extraSpacing) { - textout += extraSpacing + space_width; + textout += extraSpacing + _spaceWidth; pad_size -= extraSpacing; } else { - textout += pad_size + space_width; + textout += pad_size + _spaceWidth; pad_size = 0; } } else { int16 char_width = _gameFont[c]; if (!(p_global->_drawFlags & DrawFlags::drDrawMenu)) { - textout += subtitles_x_width; + textout += _subtitlesXWidth; if (!_specialTextMode) charsurbulle(c, 195, char_width); textout++; if (!_specialTextMode) charsurbulle(c, 195, char_width); - textout -= subtitles_x_width + 1; + textout -= _subtitlesXWidth + 1; } if (_specialTextMode) charsurbulle(c, 250, char_width); @@ -3028,7 +3019,7 @@ void EdenGame::my_pr_bulle() { if (c == 0xFF) done = true; } - textout = cur_out + subtitles_x_width * FONT_HEIGHT; + textout = cur_out + _subtitlesXWidth * FONT_HEIGHT; lines++; textPtr--; } @@ -3046,7 +3037,7 @@ void EdenGame::charsurbulle(byte c, byte color, int16 width) { textoutptr++; mask >>= 1; } - textoutptr += subtitles_x_width - width; + textoutptr += _subtitlesXWidth - width; } } @@ -3059,30 +3050,30 @@ void EdenGame::displaySubtitles() { y = 174; if ((p_global->_drawFlags & DrawFlags::drDrawMenu) && _numTextLines == 1) y = 167; - dst += 640 * (y - _numTextLines * FONT_HEIGHT) + subtitles_x_scr_margin; + dst += 640 * (y - _numTextLines * FONT_HEIGHT) + _subtitlesXScrMargin; } else { y = 174; - dst += 640 * (y - _numTextLines * FONT_HEIGHT) + _scrollPos + subtitles_x_scr_margin; + dst += 640 * (y - _numTextLines * FONT_HEIGHT) + _scrollPos + _subtitlesXScrMargin; } if (_animationActive && !_personTalking) return; - savePhylacteryBackground(y); + saveUnderSubtitles(y); for (int16 h = 0; h < _numTextLines * FONT_HEIGHT + 1; h++) { - for (int16 w = 0; w < subtitles_x_width; w++) { + for (int16 w = 0; w < _subtitlesXWidth; w++) { byte c = *src++; if (c) *dst = c; dst++; } - dst += 640 - subtitles_x_width; + dst += 640 - _subtitlesXWidth; } } // Original name: sauvefondbulle -void EdenGame::savePhylacteryBackground(int16 y) { +void EdenGame::saveUnderSubtitles(int16 y) { _underSubtitlesScreenRect.top = y - _numTextLines * FONT_HEIGHT; - _underSubtitlesScreenRect.left = _scrollPos + subtitles_x_scr_margin; - _underSubtitlesScreenRect.right = _scrollPos + subtitles_x_scr_margin + subtitles_x_width - 1; + _underSubtitlesScreenRect.left = _scrollPos + _subtitlesXScrMargin; + _underSubtitlesScreenRect.right = _scrollPos + _subtitlesXScrMargin + _subtitlesXWidth - 1; _underSubtitlesScreenRect.bottom = y; _underSubtitlesBackupRect.top = 0; _underSubtitlesBackupRect.bottom = _numTextLines * FONT_HEIGHT; @@ -3091,7 +3082,7 @@ void EdenGame::savePhylacteryBackground(int16 y) { } // Original name: restaurefondbulle -void EdenGame::restorePhylacteryBackground() { +void EdenGame::restoreUnderSubtitles() { if (!_savedUnderSubtitles) return; CLBlitter_CopyViewRect(p_underSubtitlesView, _mainView, &_underSubtitlesBackupRect, &_underSubtitlesScreenRect); @@ -3100,15 +3091,15 @@ void EdenGame::restorePhylacteryBackground() { void EdenGame::af_subtitlehnm() { byte *src = p_subtitlesview_buf; - byte *dst = _hnmViewBuf + subtitles_x_scr_margin + (158 - _numTextLines * FONT_HEIGHT) * 320; + byte *dst = _hnmViewBuf + _subtitlesXScrMargin + (158 - _numTextLines * FONT_HEIGHT) * 320; for (int16 y = 0; y < _numTextLines * FONT_HEIGHT; y++) { - for (int16 x = 0; x < subtitles_x_width; x++) { + for (int16 x = 0; x < _subtitlesXWidth; x++) { char c = *src++; if (c) *dst = c; dst++; } - dst += 320 - subtitles_x_width; + dst += 320 - _subtitlesXWidth; } } @@ -5237,13 +5228,13 @@ void EdenGame::init_globals() { initRects(); _underSubtitlesScreenRect.top = 0; - _underSubtitlesScreenRect.left = subtitles_x_scr_margin; - _underSubtitlesScreenRect.right = subtitles_x_scr_margin + subtitles_x_width - 1; + _underSubtitlesScreenRect.left = _subtitlesXScrMargin; + _underSubtitlesScreenRect.right = _subtitlesXScrMargin + _subtitlesXWidth - 1; _underSubtitlesScreenRect.bottom = 176 - 1; _underSubtitlesBackupRect.top = 0; - _underSubtitlesBackupRect.left = subtitles_x_scr_margin; - _underSubtitlesBackupRect.right = subtitles_x_scr_margin + subtitles_x_width - 1; + _underSubtitlesBackupRect.left = _subtitlesXScrMargin; + _underSubtitlesBackupRect.right = _subtitlesXScrMargin + _subtitlesXWidth - 1; _underSubtitlesBackupRect.bottom = 60 - 1; } @@ -5593,7 +5584,7 @@ void EdenGame::maj2() { //TODO: ^^ inlined func? if (p_global->_var102 || p_global->_var103) - afficher(); + display(); else if (p_global->_varF1 == (RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01)) { drawBlackBars(); effet1(); @@ -5681,10 +5672,10 @@ void EdenGame::openWindow() { p_view2 = new View(_vm, 32, 32); p_view2_buf = p_view2->_bufferPtr; - p_subtitlesview = new View(_vm, subtitles_x_width, 60); + p_subtitlesview = new View(_vm, _subtitlesXWidth, 60); p_subtitlesview_buf = p_subtitlesview->_bufferPtr; - p_underSubtitlesView = new View(_vm, subtitles_x_width, 60); + p_underSubtitlesView = new View(_vm, _subtitlesXWidth, 60); p_underSubtitlesView_buf = p_underSubtitlesView->_bufferPtr; _mainView = new View(_vm, 640, 200); @@ -5748,7 +5739,7 @@ void EdenGame::run() { edmain(); startmusique(1); drawBlackBars(); - afficher(); + display(); fadeToBlack(3); ClearScreen(); playHNM(95); @@ -5782,7 +5773,7 @@ void EdenGame::edmain() { _demoCurrentTicks = _vm->_timerTicks; if (_demoCurrentTicks - _demoStartTicks > 3000) { rundcurs(); - afficher(); + display(); fademusica0(2); fadeToBlack(3); CLBlitter_FillScreenView(0); @@ -5814,7 +5805,7 @@ void EdenGame::edmain() { if (_animationActive) anim_perso(); update_cursor(); - afficher(); + display(); } } @@ -5948,7 +5939,7 @@ void EdenGame::FRDevents() { _curSpot2 = _currSpot; if (p_global->_displayFlags & DisplayFlags::dfFrescoes) { if (_frescoTalk) - restorePhylacteryBackground(); + restoreUnderSubtitles(); if (_currCursor == 9 && !_torchCursor) { rundcurs(); _torchCursor = true; @@ -6631,7 +6622,7 @@ void EdenGame::persovox() { } void EdenGame::endpersovox() { - restorePhylacteryBackground(); + restoreUnderSubtitles(); if (_personTalking) { _voiceChannel->stop(); _personTalking = false; @@ -7019,7 +7010,7 @@ skip: void EdenGame::generique() { drawBlackBars(); - afficher(); + display(); fadeToBlack(3); ClearScreen(); int oldmusic = p_global->_currMusicNum; @@ -7044,7 +7035,7 @@ void EdenGame::testvoice() { p_global->_dialogType = DialogType::dtInspect; int16 num = (kPersons[PER_ROI]._id << 3) | p_global->_dialogType; dialoscansvmas((dial_t *)getElem(gameDialogs, num)); - restorePhylacteryBackground(); + restoreUnderSubtitles(); displaySubtitles(); persovox(); waitEndSpeak(); @@ -7478,7 +7469,7 @@ void EdenGame::displayTopPanel() { // Original name: affresult void EdenGame::displayResult() { - restorePhylacteryBackground(); + restoreUnderSubtitles(); p_global->_characterPtr = &kPersons[19]; p_global->_dialogType = DialogType::dtInspect; int16 num = (kPersons[PER_UNKN_156]._id << 3) | p_global->_dialogType; diff --git a/engines/cryo/eden.h b/engines/cryo/eden.h index b4d9f1a7af..0debe70c71 100644 --- a/engines/cryo/eden.h +++ b/engines/cryo/eden.h @@ -106,7 +106,7 @@ private: void actionMoveEast(); void actionMoveSouth(); void actionMoveWest(); - void afficher(); + void display(); void afficher128(); void saveFriezes(); void saveTopFrieze(int16 x); @@ -144,10 +144,10 @@ private: bool canMoveThere(char loc, perso_t *perso); void scramble1(uint8 elem[4]); void scramble2(uint8 elem[4]); - void melangedir(); + void scrambleDirections(); bool naitredino(char persoType); void newCitadel(char area, int16 level, Room *room); - void citaevol(int16 level); + void evolveCitadel(int16 level); void destroyCitadelRoom(int16 roomNum); void buildCitadel(); void citatombe(char level); @@ -191,8 +191,8 @@ private: void my_pr_bulle(); void charsurbulle(byte c, byte color, int16 width); void displaySubtitles(); - void savePhylacteryBackground(int16 y); - void restorePhylacteryBackground(); + void saveUnderSubtitles(int16 y); + void restoreUnderSubtitles(); void af_subtitlehnm(); void patchPhrase(); void vavapers(); diff --git a/engines/cryo/platdefs.h b/engines/cryo/platdefs.h index 60bb5c29ce..81329fb190 100644 --- a/engines/cryo/platdefs.h +++ b/engines/cryo/platdefs.h @@ -29,17 +29,17 @@ namespace Cryo { #if 1 -const int subtitles_x_margin = 16; //PC -const int subtitles_x_scr_margin = 16; -const int space_width = 6; +const int _subtitlesXMargin = 16; //PC +const int _subtitlesXScrMargin = 16; +const int _spaceWidth = 6; #define FAKE_DOS_VERSION #else -const int subtitles_x_margin = 16; //MAC -const int subtitles_x_scr_margin = 16; //MAC -const int space_width = 4; +const int _subtitlesXMargin = 16; //MAC +const int _subtitlesXScrMargin = 16; //MAC +const int _spaceWidth = 4; #endif -const int subtitles_x_width = (320 - subtitles_x_margin * 2); -const int subtitles_x_center = subtitles_x_width / 2; +const int _subtitlesXWidth = (320 - _subtitlesXMargin * 2); +const int _subtitlesXCenter = _subtitlesXWidth / 2; #endif -- cgit v1.2.3