From c10f74411ec9bb1323551a3958eebd58e06c134a Mon Sep 17 00:00:00 2001 From: Kari Salminen Date: Tue, 25 Dec 2007 16:17:22 +0000 Subject: Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj priority error). svn-id: r29984 --- engines/agi/sprite.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/agi/sprite.cpp b/engines/agi/sprite.cpp index 43720703d7..3126fb66af 100644 --- a/engines/agi/sprite.cpp +++ b/engines/agi/sprite.cpp @@ -692,7 +692,7 @@ void SpritesMgr::showObj(int n) { s.buffer = (uint8 *)malloc(s.xSize * s.ySize); objsSaveArea(&s); - blitCel(x1, y1, s.xSize, c, _vm->_game.views[n].agi256_2); + blitCel(x1, y1, 15, c, _vm->_game.views[n].agi256_2); commitBlock(x1, y1, x2, y2); _vm->messageBox(_vm->_game.views[n].descr); objsRestoreArea(&s); -- cgit v1.2.3