From c9555a5d54b96337a6e6d08919bdad1a4d94fde4 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Thu, 13 Apr 2006 15:42:52 +0000 Subject: Added TODO about some extra data files that Operation Stealth has to load. svn-id: r21844 --- engines/cine/cine.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp index 4cfee10fd1..2e3d042aab 100644 --- a/engines/cine/cine.cpp +++ b/engines/cine/cine.cpp @@ -197,8 +197,17 @@ static void initialize() { animDataTable = (AnimData *)malloc(NUM_MAX_ANIMDATA * sizeof(AnimData)); loadTextData("texte.dat", textDataPtr); - if (gameType == Cine::GID_FW) + + switch (gameType) { + case Cine::GID_FW: snd_loadBasesonEntries("BASESON.SND"); + break; + case Cine::GID_OS: + // TODO + // load POLDAT.DAT + // load ERRMESS.DAT (default responses to actions) + break; + } for (i = 0; i < NUM_MAX_OBJECT; i++) { objectTable[i].part = 0; -- cgit v1.2.3