From cb15e2863f397d6906cb509ee5ec00102fe38baf Mon Sep 17 00:00:00 2001
From: Paul Gilbert
Date: Mon, 30 Dec 2013 17:31:32 +1100
Subject: VOYEUR: Fix to doTapePlaying to show tape image

---
 engines/voyeur/voyeur_game.cpp | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/engines/voyeur/voyeur_game.cpp b/engines/voyeur/voyeur_game.cpp
index 89e48afb74..2c33d3350e 100644
--- a/engines/voyeur/voyeur_game.cpp
+++ b/engines/voyeur/voyeur_game.cpp
@@ -573,12 +573,13 @@ void VoyeurEngine::doTapePlaying() {
 	_graphicsManager._backColors = _bVoy->boltEntry(0xA01)._cMapResource;
 	_graphicsManager._backgroundPage = _bVoy->boltEntry(0xA00)._picResource;
 	PictureResource *pic = _bVoy->boltEntry(0xA02)._picResource;
+	VInitCycleResource *cycle = _bVoy->boltEntry(0xA05)._vInitCycleResource;
 
 	(*_graphicsManager._vPort)->setupViewPort(_graphicsManager._backgroundPage);
 	_graphicsManager.sDrawPic(pic, *_graphicsManager._vPort, Common::Point(57, 30));
+	_graphicsManager._backColors->startFade();
 	flipPageAndWaitForFade();
 
-	VInitCycleResource *cycle = _bVoy->boltEntry(0xA05)._vInitCycleResource;
 	cycle->vStartCycle();
 
 	_soundManager.startVOCPlay("vcr.voc");
-- 
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