From cc77de35c23c5cf3caee33b04a93c88fa4e02b29 Mon Sep 17 00:00:00 2001 From: athrxx Date: Sat, 18 Jun 2011 13:12:13 +0200 Subject: SCUMM: make sure asmDrawStripToScreen is not called in 16bit mode (fixes possible issue in LOOM PCE) --- engines/scumm/gfx.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index d3ff8266a0..b78059bd94 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -658,9 +658,6 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i return; } else #endif -#ifdef USE_ARM_GFX_ASM - asmDrawStripToScreen(height, width, text, src, _compositeBuf, vs->pitch, width, _textSurface.pitch); -#else if (_outputPixelFormat.bytesPerPixel == 2) { const byte *srcPtr = (const byte *)src; const byte *textPtr = (byte *)_textSurface.getBasePtr(x * m, y * m); @@ -682,7 +679,11 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i srcPtr += vsPitch; textPtr += _textSurface.pitch - width * m; } - } else { + } +#ifdef USE_ARM_GFX_ASM + asmDrawStripToScreen(height, width, text, src, _compositeBuf, vs->pitch, width, _textSurface.pitch); +#else + else { // We blit four pixels at a time, for improved performance. const uint32 *src32 = (const uint32 *)src; uint32 *dst32 = (uint32 *)_compositeBuf; -- cgit v1.2.3