From cd73da05cc1ff69cc5823a47a955531c29f2369f Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Thu, 7 Jun 2007 00:24:23 +0000 Subject: Add case for font data in Italian versions of earlier games too. svn-id: r27152 --- engines/agos/charset.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/engines/agos/charset.cpp b/engines/agos/charset.cpp index 7d5fd9c596..93d2ec7e58 100644 --- a/engines/agos/charset.cpp +++ b/engines/agos/charset.cpp @@ -2086,11 +2086,14 @@ void AGOSEngine::windowDrawChar(WindowBlock *window, uint x, uint y, byte chr) { h = 8; w = 6; - // TODO: Add font tables for German and Spanish + // TODO: Add font tables for German, Italian and Spanish switch (_language) { case Common::ES_ESP: src = english_commonFont + (chr - 0x20) * 8; break; + case Common::IT_ITA: + src = english_commonFont + (chr - 0x20) * 8; + break; case Common::FR_FRA: src = french_commonFont + (chr - 0x20) * 8; break; -- cgit v1.2.3