From ce4c030117ece5f9c0d0384556f82125b2a5ed29 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 4 Mar 2015 21:51:01 -0500 Subject: MADS: Fix animations for opening car door at various car locations --- engines/mads/nebular/nebular_scenes5.cpp | 4 ++-- engines/mads/nebular/nebular_scenes6.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/engines/mads/nebular/nebular_scenes5.cpp b/engines/mads/nebular/nebular_scenes5.cpp index 63b03bc097..b657a61c2f 100644 --- a/engines/mads/nebular/nebular_scenes5.cpp +++ b/engines/mads/nebular/nebular_scenes5.cpp @@ -2024,7 +2024,7 @@ void Scene511::actions() { case 0: _game._player._stepEnabled = false; _scene->_sequences.remove(_globals._sequenceIndexes[1]); - _globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], false, 6, 1, 0, 0); + _globals._sequenceIndexes[1] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[1], false, 6, 1, 0, 0); _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 1); _scene->_sequences.addSubEntry(_globals._sequenceIndexes[1], SEQUENCE_TRIGGER_EXPIRE, 0, 1); break; @@ -2588,7 +2588,7 @@ void Scene513::actions() { case 0: _game._player._stepEnabled = false; _scene->_sequences.remove(_globals._sequenceIndexes[1]); - _globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], false, 6, 1, 0, 0); + _globals._sequenceIndexes[1] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[1], false, 6, 1, 0, 0); _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 1); _scene->_sequences.addSubEntry(_globals._sequenceIndexes[1], SEQUENCE_TRIGGER_EXPIRE, 0, 1); break; diff --git a/engines/mads/nebular/nebular_scenes6.cpp b/engines/mads/nebular/nebular_scenes6.cpp index b0777c13c3..cb36064458 100644 --- a/engines/mads/nebular/nebular_scenes6.cpp +++ b/engines/mads/nebular/nebular_scenes6.cpp @@ -908,7 +908,7 @@ void Scene604::actions() { case 0: _game._player._stepEnabled = false; _scene->_sequences.remove(_globals._sequenceIndexes[2]); - _globals._sequenceIndexes[2] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[2], false, 6, 1, 0, 0); + _globals._sequenceIndexes[2] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[2], false, 6, 1, 0, 0); _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 1); _scene->_sequences.addSubEntry(_globals._sequenceIndexes[2], SEQUENCE_TRIGGER_EXPIRE, 0, 1); break; @@ -1397,7 +1397,7 @@ void Scene607::actions() { case 0: _game._player._stepEnabled = false; _scene->_sequences.remove(_globals._sequenceIndexes[2]); - _globals._sequenceIndexes[2] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[2], false, 6, 1, 0, 0); + _globals._sequenceIndexes[2] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[2], false, 6, 1, 0, 0); _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 4); _scene->_sequences.addSubEntry(_globals._sequenceIndexes[2], SEQUENCE_TRIGGER_EXPIRE, 0, 1); break; -- cgit v1.2.3