From ce91844f794e4daa74640909fc38cfc087f64e2d Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Wed, 1 Jan 2014 16:37:37 +0200 Subject: FULLPIPE: Rename remaining vars in scene16. This completes the scene --- engines/fullpipe/scenes.cpp | 8 +++----- engines/fullpipe/scenes.h | 8 +++----- engines/fullpipe/scenes/scene16.cpp | 30 ++++++++++++------------------ 3 files changed, 18 insertions(+), 28 deletions(-) diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index cb6e427ea7..e5e5f9445f 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -230,16 +230,14 @@ Vars::Vars() { scene16_figures.clear(); scene16_walkingBoy = 0; scene16_walkingGirl = 0; - scene16_var08 = 0; + scene16_walkingCount = 0; scene16_wire = 0; scene16_mug = 0; scene16_jettie = 0; scene16_boot = 0; - scene16_var09 = 0; + scene16_girlIsLaughing = false; scene16_sound = 0; - scene16_var10 = 0; - scene16_var11 = 0; - scene16_var12 = 0; + scene16_placeIsOccupied = false; scene24_jetIsOn = false; scene24_flowIsLow = false; diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 0641491848..4ad961b258 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -311,16 +311,14 @@ public: Common::List scene16_figures; StaticANIObject *scene16_walkingBoy; StaticANIObject *scene16_walkingGirl; - int scene16_var08; + int scene16_walkingCount; StaticANIObject *scene16_wire; StaticANIObject *scene16_mug; StaticANIObject *scene16_jettie; StaticANIObject *scene16_boot; - int scene16_var09; + bool scene16_girlIsLaughing; int scene16_sound; - int scene16_var10; - int scene16_var11; - int scene16_var12; + bool scene16_placeIsOccupied; bool scene24_jetIsOn; bool scene24_flowIsLow; diff --git a/engines/fullpipe/scenes/scene16.cpp b/engines/fullpipe/scenes/scene16.cpp index 2c188897d6..a280273e6a 100644 --- a/engines/fullpipe/scenes/scene16.cpp +++ b/engines/fullpipe/scenes/scene16.cpp @@ -40,16 +40,16 @@ void scene16_initScene(Scene *sc) { g_vars->scene16_figures.clear(); g_vars->scene16_walkingBoy = 0; g_vars->scene16_walkingGirl = 0; - g_vars->scene16_var08 = 200; + g_vars->scene16_walkingCount = 200; g_vars->scene16_wire = sc->getStaticANIObject1ById(ANI_WIRE16, -1); g_vars->scene16_mug = sc->getStaticANIObject1ById(ANI_MUG, -1); g_vars->scene16_jettie = sc->getStaticANIObject1ById(ANI_JETTIE, -1); g_vars->scene16_boot = sc->getStaticANIObject1ById(ANI_BOOT_16, -1); - g_vars->scene16_var09 = 0; + g_vars->scene16_girlIsLaughing = false; g_vars->scene16_sound = SND_16_034; if (g_fp->getObjectState(sO_Bridge) == g_fp->getObjectEnumState(sO_Bridge, sO_Convoluted)) { - g_vars->scene16_var10 = 1; + g_vars->scene16_placeIsOccupied = true; StaticANIObject *boy[2]; boy[0] = sc->getStaticANIObject1ById(ANI_BOY, -1); @@ -82,7 +82,7 @@ void scene16_initScene(Scene *sc) { } else { g_fp->setObjectState(sO_Girl, g_fp->getObjectEnumState(sO_Girl, sO_IsSwinging)); - g_vars->scene16_var10 = 0; + g_vars->scene16_placeIsOccupied = false; StaticANIObject *ani = new StaticANIObject(g_fp->accessScene(SC_COMMON)->getStaticANIObject1ById(ANI_BEARDED_CMN, -1)); ani->_movement = 0; @@ -238,7 +238,7 @@ void sceneHandler16_startLaugh() { g_fp->getGameLoaderGameVar()->getSubVarByName("OBJSTATES")->setSubVarAsInt(sO_DudeSwinged, 0); - g_vars->scene16_var09 = 1; + g_vars->scene16_girlIsLaughing = true; } void sceneHandler16_drink() { @@ -386,7 +386,7 @@ void sceneHandler16_girlROTFL() { girl->changeStatics2(ST_GRL_LAUGH); girl->startAnim(MV_GRL_FALL, 0, -1); - g_vars->scene16_var09 = 0; + g_vars->scene16_girlIsLaughing = false; } int sceneHandler16(ExCommand *cmd) { @@ -450,30 +450,24 @@ int sceneHandler16(ExCommand *cmd) { if (g_fp->_aniMan2) { int x = g_fp->_aniMan2->_ox; - g_vars->scene16_var11 = x; - g_vars->scene16_var12 = g_fp->_aniMan2->_oy; - - if (x < g_fp->_sceneRect.left + 200) { + if (x < g_fp->_sceneRect.left + 200) g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left; - x = g_vars->scene16_var11; - } - if (x > g_fp->_sceneRect.right - 200) g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right; } - if (g_vars->scene16_var10) { - g_vars->scene16_var08++; + if (g_vars->scene16_placeIsOccupied) { + g_vars->scene16_walkingCount++; - if (g_vars->scene16_var08 < 280) { + if (g_vars->scene16_walkingCount < 280) { sceneHandler16_putOnWheel(); - g_vars->scene16_var08 = 0; + g_vars->scene16_walkingCount = 0; } } - if (g_vars->scene16_var09) { + if (g_vars->scene16_girlIsLaughing) { if (g_fp->_aniMan->_movement) if (g_fp->_aniMan->_movement->_id == MV_MAN_TURN_RL) sceneHandler16_girlROTFL(); -- cgit v1.2.3