From d15660e70df3675e26a7f89bc57c6c311803223a Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Tue, 23 Aug 2016 14:06:39 +0300 Subject: SCI32: Add a workaround for an uninitialized variable in Torin --- engines/sci/engine/workarounds.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index c9b000196d..61e9f25ed7 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -379,7 +379,8 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_SQ6, -1, 64950, -1, "Feature", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // called when pressing "Start game" in the main menu, when entering the Orion's Belt bar (room 300), and perhaps other places { GID_SQ6, -1, 64964, 0, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // during the game { GID_TORIN, -1, 64017, 0, "oFlags", "clear", NULL, 0, { WORKAROUND_FAKE, 0 } }, // entering Torin's home in the French version - { GID_TORIN, 10000, 64029, 0, "oMessager", "nextMsg", NULL, 3, { WORKAROUND_FAKE, 0 } }, // start of chapter one + { GID_TORIN, 10000, 64029, 0, "oMessager", "nextMsg", NULL, 3, { WORKAROUND_FAKE, 0 } }, // start of chapter one + { GID_TORIN, 20100, 64964, 0, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // going down the cliff at the first screen of chapter 2 (washing area) SCI_WORKAROUNDENTRY_TERMINATOR }; -- cgit v1.2.3