From d4be53c5c0f27a80f35704b5e6f08fcbad04de29 Mon Sep 17 00:00:00 2001 From: Bertrand Augereau Date: Thu, 18 Aug 2011 22:52:27 +0200 Subject: DREAMWEB: Pathfind routines go to pathfind.cpp --- engines/dreamweb/module.mk | 1 + engines/dreamweb/pathfind.cpp | 106 ++++++++++++++++++++++++++++++++++++++++++ engines/dreamweb/stubs.cpp | 75 ------------------------------ 3 files changed, 107 insertions(+), 75 deletions(-) create mode 100644 engines/dreamweb/pathfind.cpp diff --git a/engines/dreamweb/module.mk b/engines/dreamweb/module.mk index b33703a8dc..bdacbe79f3 100644 --- a/engines/dreamweb/module.mk +++ b/engines/dreamweb/module.mk @@ -6,6 +6,7 @@ MODULE_OBJS := \ detection.o \ dreamweb.o \ dreamgen.o \ + pathfind.o \ print.o \ saveload.o \ sprite.o \ diff --git a/engines/dreamweb/pathfind.cpp b/engines/dreamweb/pathfind.cpp new file mode 100644 index 0000000000..2579105c6f --- /dev/null +++ b/engines/dreamweb/pathfind.cpp @@ -0,0 +1,106 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "dreamweb/dreamweb.h" +#include "engines/util.h" +#include "graphics/surface.h" +#include "common/config-manager.h" + +namespace DreamGen { + +void DreamGenContext::turnpathonCPP(uint8 param) { + al = param; + push(es); + push(bx); + turnpathon(); + bx = pop(); + es = pop(); +} + +void DreamGenContext::turnpathoffCPP(uint8 param) { + al = param; + push(es); + push(bx); + turnpathoff(); + bx = pop(); + es = pop(); +} + +void DreamGenContext::getroomspaths() { + es = data.word(kReels); + bx = data.byte(kRoomnum) * 144; +} + +uint8 *DreamGenContext::getroomspathsCPP() { + void *result = segRef(data.word(kReels)).ptr(data.byte(kRoomnum) * 144, 144); + return (uint8 *)result; +} + +void DreamGenContext::autosetwalk() { + al = data.byte(kManspath); + if (data.byte(kFinaldest) == al) + return; + const uint8 *roomsPaths = getroomspathsCPP(); + checkdest(roomsPaths); + data.word(kLinestartx) = roomsPaths[data.byte(kManspath) * 8 + 0] - 12; + data.word(kLinestarty) = roomsPaths[data.byte(kManspath) * 8 + 1] - 12; + data.word(kLineendx) = roomsPaths[data.byte(kDestination) * 8 + 0] - 12; + data.word(kLineendy) = roomsPaths[data.byte(kDestination) * 8 + 1] - 12; + bresenhams(); + if (data.byte(kLinedirection) != 0) { + data.byte(kLinepointer) = data.byte(kLinelength) - 1; + data.byte(kLinedirection) = 1; + return; + } + data.byte(kLinepointer) = 0; +} + +void DreamGenContext::checkdest(const uint8 *roomsPaths) { + const uint8 *p = roomsPaths + 12 * 8; + ah = data.byte(kManspath) << 4; + al = data.byte(kDestination); + uint8 destination = data.byte(kDestination); + for (size_t i = 0; i < 24; ++i) { + dh = p[0] & 0xf0; + dl = p[0] & 0x0f; + if (ax == dx) { + data.byte(kDestination) = p[1] & 0x0f; + return; + } + dl = (p[0] & 0xf0) >> 4; + dh = (p[0] & 0x0f) << 4; + if (ax == dx) { + destination = p[1] & 0x0f; + } + p += 2; + } + data.byte(kDestination) = destination; +} + +void DreamGenContext::findxyfrompath() { + const uint8 *roomsPaths = getroomspathsCPP(); + data.byte(kRyanx) = roomsPaths[data.byte(kManspath) * 8 + 0] - 12; + data.byte(kRyany) = roomsPaths[data.byte(kManspath) * 8 + 1] - 12; +} + +} /*namespace dreamgen */ + diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp index 762a48af3f..7d809f2ca0 100644 --- a/engines/dreamweb/stubs.cpp +++ b/engines/dreamweb/stubs.cpp @@ -624,24 +624,6 @@ void DreamGenContext::eraseoldobs() { } } -void DreamGenContext::turnpathonCPP(uint8 param) { - al = param; - push(es); - push(bx); - turnpathon(); - bx = pop(); - es = pop(); -} - -void DreamGenContext::turnpathoffCPP(uint8 param) { - al = param; - push(es); - push(bx); - turnpathoff(); - bx = pop(); - es = pop(); -} - void DreamGenContext::modifychar() { al = engine->modifyChar(al); } @@ -685,16 +667,6 @@ void DreamGenContext::cancelch1() { engine->stopSound(1); } -void DreamGenContext::getroomspaths() { - es = data.word(kReels); - bx = data.byte(kRoomnum) * 144; -} - -uint8 *DreamGenContext::getroomspathsCPP() { - void *result = segRef(data.word(kReels)).ptr(data.byte(kRoomnum) * 144, 144); - return (uint8 *)result; -} - void DreamGenContext::makebackob(ObjData *objData) { if (data.byte(kNewobs) == 0) return; @@ -950,47 +922,6 @@ void DreamGenContext::commandonly(uint8 command) { data.byte(kNewtextline) = 1; } -void DreamGenContext::autosetwalk() { - al = data.byte(kManspath); - if (data.byte(kFinaldest) == al) - return; - const uint8 *roomsPaths = getroomspathsCPP(); - checkdest(roomsPaths); - data.word(kLinestartx) = roomsPaths[data.byte(kManspath) * 8 + 0] - 12; - data.word(kLinestarty) = roomsPaths[data.byte(kManspath) * 8 + 1] - 12; - data.word(kLineendx) = roomsPaths[data.byte(kDestination) * 8 + 0] - 12; - data.word(kLineendy) = roomsPaths[data.byte(kDestination) * 8 + 1] - 12; - bresenhams(); - if (data.byte(kLinedirection) != 0) { - data.byte(kLinepointer) = data.byte(kLinelength) - 1; - data.byte(kLinedirection) = 1; - return; - } - data.byte(kLinepointer) = 0; -} - -void DreamGenContext::checkdest(const uint8 *roomsPaths) { - const uint8 *p = roomsPaths + 12 * 8; - ah = data.byte(kManspath) << 4; - al = data.byte(kDestination); - uint8 destination = data.byte(kDestination); - for (size_t i = 0; i < 24; ++i) { - dh = p[0] & 0xf0; - dl = p[0] & 0x0f; - if (ax == dx) { - data.byte(kDestination) = p[1] & 0x0f; - return; - } - dl = (p[0] & 0xf0) >> 4; - dh = (p[0] & 0x0f) << 4; - if (ax == dx) { - destination = p[1] & 0x0f; - } - p += 2; - } - data.byte(kDestination) = destination; -} - void DreamGenContext::checkifperson() { flags._z = not checkifperson(al, ah); } @@ -1110,12 +1041,6 @@ void DreamGenContext::walktotext() { commandwithob(3, data.byte(kCommandtype), data.byte(kCommand)); } -void DreamGenContext::findxyfrompath() { - const uint8 *roomsPaths = getroomspathsCPP(); - data.byte(kRyanx) = roomsPaths[data.byte(kManspath) * 8 + 0] - 12; - data.byte(kRyany) = roomsPaths[data.byte(kManspath) * 8 + 1] - 12; -} - bool DreamGenContext::isCD() { // The original sources has two codepaths depending if the game is 'if cd' or not // This is a hack to guess which version to use with the assumption that if we have a cd version -- cgit v1.2.3