From d61ecae6bad9ccc4f2c5e6798e08aafc325ca624 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Thu, 29 Jan 2004 15:25:13 +0000 Subject: Broken Sword doesn't do auto-saving either, as far as I know. svn-id: r12662 --- README | 2 +- doc/06_01.tex | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/README b/README index ecdbd7be86..0e9f1a86f9 100644 --- a/README +++ b/README @@ -582,7 +582,7 @@ Windows example: Because ScummVM is still a beta product, it -can- crash and/or hang occasionally. As such, every five minutes it will save a game in Slot 0. This game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not, -however, occur with Simon the Sorcerer 1 and 2. +however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword I and II. 7.0) Music and Sound: diff --git a/doc/06_01.tex b/doc/06_01.tex index 1e03c5b5a9..5a5b109703 100644 --- a/doc/06_01.tex +++ b/doc/06_01.tex @@ -2,4 +2,4 @@ Because ScummVM is still a beta product, it -can- crash and/or hang occasionally. As such, every five minutes it will save a game in Slot 0. This game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not, -however, occur with Simon the Sorcerer 1 and 2. +however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword I and II. -- cgit v1.2.3