From d7c2f495957ddd8181fe464b10de06646225c6f1 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Sun, 15 Sep 2013 00:35:40 +0200 Subject: AVALANCHE: reduce the verbosity of a forgotten animation sprite --- engines/avalanche/visa2.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/engines/avalanche/visa2.cpp b/engines/avalanche/visa2.cpp index a7125d4f84..cbf0e05069 100644 --- a/engines/avalanche/visa2.cpp +++ b/engines/avalanche/visa2.cpp @@ -270,8 +270,9 @@ void Visa::talkTo(byte whom) { _vm->_gyro->_talkedToCrapulus = true; _vm->_gyro->_whereIs[Gyro::kPeopleCrapulus - 150] = 177; // Crapulus walks off. - _vm->_animation->_sprites[1]._vanishIfStill = true; - _vm->_animation->_sprites[1].walkTo(3); // Walks away. + AnimationType *spr = &_vm->_animation->_sprites[1]; + spr->_vanishIfStill = true; + spr->walkTo(3); // Walks away. _vm->_lucerna->incScore(2); } -- cgit v1.2.3